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Currently a mix of procedurallly generated ship textures and vector polygons for asteroids.
The 3D rotate / barrel roll is interesting, but does it add anything? I would keep the dodge mechanic perhaps but drop the 3D aspect.
I would consider making the ship simple vector polygons instead of textures.
The text was updated successfully, but these errors were encountered:
alternatively, move to 3D and get rid of z-sorting?
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Currently a mix of procedurallly generated ship textures and vector polygons for asteroids.
The 3D rotate / barrel roll is interesting, but does it add anything? I would keep the dodge mechanic perhaps but drop the 3D aspect.
I would consider making the ship simple vector polygons instead of textures.
The text was updated successfully, but these errors were encountered: