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Suburban UV Texture Issue #67

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jschmidt92 opened this issue Apr 18, 2023 · 1 comment
Open

Suburban UV Texture Issue #67

jschmidt92 opened this issue Apr 18, 2023 · 1 comment
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@jschmidt92
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Describe the bug
I noticed when you set the suburban texture 0 to a custom texture, there's an UV Texture "Artifact" generated/created.

To Reproduce
Steps to reproduce the behavior:

  1. Place down Suburban
  2. Open Suburban attributes
  3. Paste this setObjectTextureGlobal [0, "file/path/to/NameOfTexture.paa"]; into Suburban init box
  4. Preview mission

Expected behavior
An UV Texture "Artifact" is created/formed on two areas of the Suburban, the spots are located on a small section of the rear passenger doors and above to and next to the back wheels.

Screenshots
image
image

Desktop (please complete the following information):

  • OS: Windows 11
  • Version: Latest Steam Release Version

Additional context
Most probable solution would be to re-generate/re-create the UV Texture Map for the Suburban.

@56curious 56curious added the Bug Report Something isn't working label Apr 18, 2023
@56curious 56curious self-assigned this Apr 18, 2023
@56curious
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Hi Thanks for the report, will add to my list! Unsure on complete fixes, the dev who made these hasn't been contactable for years - I have some issues with the helicopter I can't fix like it landing awkwardly.
Will look to see what I can do on it

@DanB-dev DanB-dev self-assigned this Jun 25, 2023
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