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TBT.cpp
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#include<iostream>
#define MAX 9999
using namespace std;
class node
{
public:
int value;
node *left;
node *right;
bool lthread;
bool rthread;
};
class TBT
{
public:
node *root;
TBT()
{
//dummy node with value 9999
root=new node();
root->lthread=true;
root->rthread=true;
root->left=root->right=root;
root->value=MAX;
}
void createBST();
void insert(int key);
void print(node *temp);
void rec_preorder(node *temp);
void rec_inorder(node *temp);
void rec_postorder(node *temp);
void inorder_nonrecursive(node *root);
//void preorder_successor(node *root);
void preorder_nonrecursive(node *root);
};
void TBT :: createBST()
{
int num;
char ch='y';
do
{
cout<<"\nEnter value of node: ";
cin>>num;
insert(num);
cout<<"\nInsert new node? (y/n): ";
cin>>ch;
} while(ch=='y');
}
void TBT :: insert(int key)
{
node *par=root;
//traversing to insert new node at proper place
for(;;)
{
if(key<par->value)
{
if(par->lthread)//r->lthread=true
{
break;//out of for loop
}
else
{
par=par->left;
}
}
else if(key>par->value)
{
if(par->rthread)//r->rthread=true
{
break;//out of for loop
}
else
{
par=par->right;
}
}
else
{
return;
}
}
//connection of threads
node *temp;
temp=new node;
temp->value=key;
temp->rthread=true;
temp->lthread= true;//leaf node so both threads will be ON
if(key<par->value) //as per inorder traversal predessor and successor
{
temp->left=par->left;
temp->right=par;
par->left=temp;
par->lthread=false;
}
else //key>par->value //as per inorder traversal predessor and successor
{
temp->right=par->right;
temp->left=par;
par->right=temp;
par->rthread=false;
}
}
void TBT :: print(node *temp) //same as that of inorder traversal
{
if(temp!=NULL)
{
if(temp->lthread==false)
{
rec_inorder(temp->left);
}
cout<<temp->value<<"\t";
if(temp->rthread==false)
{
rec_inorder(temp->right);
}
}
}
void TBT :: rec_preorder(node *temp)
{
if(temp!=NULL)
{
cout<<temp->value<<"\t";
if(temp->lthread==false)
rec_preorder(temp->left);
if(temp->rthread==false)
rec_preorder(temp->right);
}
}
void TBT :: rec_inorder(node *temp)
{
if(temp!=NULL)
{
if(temp->lthread==false)
{
rec_inorder(temp->left);
}
cout<<temp->value<<"\t";
if(temp->rthread==false)
{
rec_inorder(temp->right);
}
}
}
void TBT :: rec_postorder(node *temp)
{
if(temp!=NULL)
{
if(temp->lthread==false)
{
rec_postorder(temp->left);
}
if(temp->rthread==false)
{
rec_postorder(temp->right);
}
cout<<temp->value<<"\t";
}
}
node *inorder_successor(node *t)
{
if(t->rthread==1)
{
t=t->right;
}
else
{
t=t->right;
while(t->lthread==0)
{
t=t->left;
}
return t;
}
}
void TBT :: inorder_nonrecursive(node *root)
{
node *t=root;
while(t->lthread==0)
{
t=t->left;
}
while(t!=root)
{
cout<<t->value<<"\t";
t=inorder_successor(t);
}
}
void TBT :: preorder_nonrecursive(node *root)
{
node *t;
if(root==NULL)
{
cout<<"\nTree is empty";
return;
}
t=root;
while(t!=NULL)
{
cout<<t->value<<"\t";
if(t->lthread==0)
{
t=t->left;
}
else if(t->rthread==0)
{
t=t->right;
}
else
{
while(t!=NULL && t->rthread==1)
{
t=t->right;
}
if(t!=NULL)
{
t=t->right;
}
}
}
}
//for TBT display is same as that of inorder so no need to implement display function
int main()
{
int ch,t,n;
char start='y';
TBT tbt;
while(start=='y')
{
cout<<"\n-------------------------------\n";
cout<<"\n1. Insert\n2. Preorder traversal\n3. Inorder traversal\n4. Postorder traversal\n5. Non-recursive Preorder\n6. Non-recursive inorder\n7. Exit\n";
cout<<"\n-------------------------------\n";
cout<<"\n\nEnter your choice: ";
cin>>ch;
switch(ch)
{
case 1:
tbt.createBST();
break;
case 2:
tbt.rec_preorder(tbt.root->left);
break;
case 3:
tbt.rec_inorder(tbt.root->left);
break;
case 4:
tbt.rec_postorder(tbt.root->left);
break;
case 5:
tbt.preorder_nonrecursive(tbt.root->left);//take left if you don't want to display 9999
break;
case 6:
tbt.inorder_nonrecursive(tbt.root);
break;
default:
cout<<"\n\nInvalid choice !!!";
}
cout<<"\n\nDo you want to continue (y/n): ";
cin>>start;
}
return 0;
}