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Savegame Backup using WiFi mode - Writing not possible with enabled LRW access #4
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To be clear, this isn't my savegame-manager, I just happened to end up with the most popular Github export of it when Google Code was shutting down. These days I'd really recommend just using GodMode9 on a hacked 3DS instead, that should be able to do everything this does and more. However, if you're really intent on using this, I suppose I can take a look if this still works as intended when I have some free time. Might take a bit though. |
Thanks for the quick answer. Oh, that's my bad Sadly I do not have a 3DS, which is why I would prefer to use the savegame-manager. I would appreciate you taking a look if it still works as intended when you have the time. I will still see if I can find a solution myself and update you if I'm successful. |
I have not been able to get the savegame-manager working in my setup. |
I got this error when trying to write a new save file using L+R combo with the cursor pointing on a file. I then tried with the cursor pointing to a directory, and then it worked. Weird UI/UX, but not a showstopper. EDIT: It seems I was mistaken. I can reliably backup Pokémon Pearl and Pokémon SoulSilver (SEE EDIT 2). The one game that is giving me trouble is Kingdom Hearts 358/2 Days, presumably because of the forward slash in the file name. EDIT 2: For some reason the SoulSilver save dump is bad. The .sav file is too small. Got a good dump by rolling back to v2.4 instead. |
Hey
I am trying to back up a savegame using WiFi mode.
After connecting to my FTP server (using smallftp 1.0.3) and choosing to save to a new file, I get the Notification
FTP is slow, please wait...
and shortly afterwardsWARNING: Could not write to your FTP server! Maybe you forgot to enable write access?
.My ftp user does have LRW access to the root ftp directory.
I am able to create new files on the ftp server using a python lib with the same ftp user (but the smallftp server seems to have some unexpected behaviour sometimes).
Do you have an idea why the file transfer is not working?
A separate issue (I think) is that the files in the ftp directory are not shown on the DS screen (when choosing which file to overwrite).
However, the savegame-manager is able to at least avoid same-name collisions, so some file name reading is probably going on.
The errors seem independent from the games I am using.
The smallftp exe that I'm using has version 1.0.3 and CRC-32 checksum
5ee11d4f
.I am currently using your savegame-manager version 0.3.0.RC1.
I would prefer not having to set up a build environment for further debugging but if there is no other way I can do that as well.
Thanks :)
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