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Examples

Andre_601 edited this page Dec 20, 2022 · 13 revisions

About

This page lists some examples you may want to use for your proxy or server.

Feel free to suggest additional examples on my Discord Server in the #advancedserverlist channel.

Table of Contents


Versions

Some examples about version-related things.

Different List for outdated Clients

You may want to display a separate MOTD or text for incompatible client versions.
This example here shows a separate MOTD and player count message for when the player's client version is older than what the server supports.

priority: 1

# Display this profile, if the version of the player is below 760 (1.19.1)
conditions:
- '${player protocol} < 760'

motds:
  - |-
    <red>You are using an outdated client!
    <red>Please update to 1.19.1 to join.

playerCount:
  text: '<red>Outdated Client!'

Different MOTD for < 1.16

This profile would display a MOTD without HEX colours if the player's version is below 735 (1.16).

priority: 1

# Display this profile, if the version of the player is below 735 (1.16)
conditions:
- '${player protocol} < 735'

motds:
  - |-
    <grey>Welcome to <aqua>YourServer.com</aqua>!
    <grey>Enjoy your stay.

Spigot/PaperMC

Examples that can be used with the Spigot or PaperMC version.

Different profile for banned Player

Displays a separate profile for when the player has been banned from the server.

priority: 1

conditions:
- '${player isBanned} = true'

motds:
  - |-
    <red>You have been <bold>BANNED</bold>!
    <red>Go away.

# Don't show the player count to the banned player.
playerCount:
  hidePlayers: true

Other

Some misc examples.

Different profile for different host

Display a different profile when the playing pings a specific domain/IP.

priority: 1

conditions:
- '${server host} = other.example.com'

motds:
  - |-
    <grey>Please use <aqua>mc.example.com
    <grey>to join our server.

Different profile for known player

Display a different profile, if the player pinging the server is "known" by AdvancedServerList (Has joined before with the same IP).

priority: 1

conditions:
- `${player name} != Anonymous` # "Anonymous" should be replaced with whatever you use in 'unknown_player'

motds:
  - |-
    <grey>Hello there <aqua>${player name}</aqua>!
    <grey>It's nice to see you again.

playerCount:
  hover:
    - '<grey>Welcome back <aqua>${player name}</aqua>!'
    - '<grey>'
    - '<grey>Come and join <aqua>${server playersOnline}'
    - '<aqua>other players</aqua> <grey>on the Server!'