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It seems that, in certain circumstances, AddShot is called after the Msg Kill.
My guess is that, especially with Laser, the MsgKill is detected locally (by solo bot) and sent to the server immediately, and may arrive before the shot message is sent.
Both messages are sent to the server on two different tcp connection so the ordering is not guaranteed.
I am thinking about two solutions to this:
Send the MsgFireShot to the server, reply the message to the client, and detect the kill based on the server reply
Tested on ratnets with solo bots.
After being killed they do not rejoin
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