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Level fluctations #170
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What about the items in chests / hoppers ? I've heard they can now be counted into the island level. |
I have no idea, is there a list of those items somewhere? If so, I'd need to check them. EDIT: |
I recommend you try Level 2.3.0 which goes with BentoBox 1.14.0. I did a rewrite of the code and it is much more stable and better. It can also scan chests. I tried your schematic and I ran level in the console 5 times. Twice I did it when I was online and on the island. Twice I did it when I was offline and finally I rebooted and tried it with me offline. All of the results were the same. Here is the report:
Now, even with this there are some gotchas - one is for example with farming - if you give points for say, melons then that will not include melon_stems or attached_melon_stems, all of which are different. Also, I've noticed that when I started counting stuff in chests, it counted differently, for example, beds are two blocks in the world, but only one in the chest. I have an open bug on these small differences #167 . Do you count the nether too on your server? There was a bug previously where the island zeroing was not including the generated nether ceiling. So you could really jack up your island level by going to the nether and moving around. |
Hello again, Sorry for waiting, it takes time for us to find the best hours to move 90+ of our players and announce the maintenance mode for our production SkyBlock server to update. We have done it in the early hours and so far, the level calculations seem to be very stable. It fluctated +- 1 point of 100 (per level), but it might even be due to the players online on the islands, placing and removing something. As for the question you asked: - We did not include nether & end in the calculations. If you don't mind, I hope you can leave the task for a day or two more, so I can see how it goes and check if there are some any odd reports from our players. I will let you know what and if something happens. Thanks! |
Seems fine for now, even tho #172 is the one we are issuing at the moment. EDIT: We can update our addon to the latest jenkins build if it's recommandable. |
Description
Describe the bug
Greetings,
We have been experiencing this bug for long time. The island level fluctates for (at the moment) for no reason I have to believe in anymore. If I remember correct, I investigated this months ago, and learned that some automated farms wait for crops to grow before harvesting them automatically. So if the farm had 4 cactuses grown to a size of 2, the level would not be the same as if the /island level command was run a few minutes earlier/later.
Players have been complaining to this for a long time, so I tried seeking the problem again today, but without success. I calculated his level repeatedly in intervals of a few seconds, and you can see that the points change up and down for no reason, even tho I think most of the members were even offline at the moment.
You can see the points changing 12, 5, 6, 12, 7. Sometimes it even changes a level if it fluctates more than expected.
Steps to reproduce the behavior
SCHEMATIC:
wellnesscookie208.zip
NOTE:
The island is 100x100. The schematic is made at the Y: 208 and max-X and max-Z coordinates of island corner.
Expected behavior
Environment
Output of
/bbox version
(Mandatory)Plugins (Optional)
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