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Thanks to the contribution of @stevealexandre we have a great fix:
Improve handling of launched apps by checking the spawned process for an known executable for the app launched
Essentially, when apps used the newer application launcher for Windows Store apps, they may spawn indirectly spawn sub-processes that would confuse UWPHook and would not be handled well by tracking just the PID of processes, so, by checking the current alive processes against what the app informs that it is his executable name, we can guarantee that we can keep track of it's running status.
THIS WILL BREAK OLDER INSTALLATIONS, YOU SHOULD RE-IMPORT YOUR GAMES INTO STEAM WITH THE NEW VERSION
Also fixed the known aumids for Astroneer and for Taiko no Tatsujin
If you face bugs or have questions, head over to our subreddit at http://reddit.com/r/UWPHook or ping me at our issues or my Twitter.
This software is open-source under the MIT License.
If you like what i did with it and want to support me, you can cheer me up at my Twitter or pay me a coffee via Paypal, it will help me to continue to build amazing open source tools for you!
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Hello again!
Thanks to the contribution of @stevealexandre we have a great fix:
If you face bugs or have questions, head over to our subreddit at http://reddit.com/r/UWPHook or ping me at our issues or my Twitter.
This software is open-source under the MIT License.
If you like what i did with it and want to support me, you can cheer me up at my Twitter or pay me a coffee via Paypal, it will help me to continue to build amazing open source tools for you!
Thanks for your support, and game on!
This discussion was created from the release Better handling of newer XGP games.
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