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Player Hidden Keywords that needs to be rewritten into StaticAbility or ReplacementEffects CantHappen
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Currently I'm liking CantHappen more because it gives us easier support for GameLog already 🤔
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I prefer to use CantHappen when there is already an event to Replace and where it makes sense
i mean, "Foretell on any player's turn", can't really be a "CantHappen" event, right? xD
no, but for those extra GameLog feedback isn't really useful anyway
@tool4ever for example, the Search Library stuff might use Replacement Effect and CantHappen for 2 of them
Hanmac
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Player Hidden Keywords that needs to be rewritten into StaticAbility or ReplacementEffects CantHappen
The text was updated successfully, but these errors were encountered: