From 1e11ed7bdd6bae579a48850b8fedc82f91a17d38 Mon Sep 17 00:00:00 2001 From: Rongmario Date: Fri, 5 Jan 2024 13:30:10 +0000 Subject: [PATCH] Map glGetActiveUniform(III)String to glGetActiveUniformName(III)String --- src/main/java/org/lwjgl/opengl/GL20.java | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/main/java/org/lwjgl/opengl/GL20.java b/src/main/java/org/lwjgl/opengl/GL20.java index cca5ecaad..67eee3fb2 100644 --- a/src/main/java/org/lwjgl/opengl/GL20.java +++ b/src/main/java/org/lwjgl/opengl/GL20.java @@ -151,6 +151,10 @@ public static void glGetActiveAttrib(int program, int index, java.nio.IntBuffer org.lwjgl3.opengl.GL20.glGetActiveAttrib(program, index, length, size, type, name); } + public static String glGetActiveUniform(int program, int index, int maxLength) { + return org.lwjgl3.opengl.GL31C.glGetActiveUniformName(program, index, maxLength); + } + public static void glGetActiveUniform(int program, int index, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name) { org.lwjgl3.opengl.GL20.glGetActiveUniform(program, index, length, size, type, name);