-
Notifications
You must be signed in to change notification settings - Fork 4.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Thermal electric gear power consumption #78798
Comments
According to what? |
Usability; I'm alright with that range being lower, but nobody would buy such an outfit to keep warm for one hour before they have to replace the batteries. Of course, I defer to your judgment. |
Figuring out how much power something like this would take irl would be a good start. That is what we're interested in, not some made up power draw for balance or usability. |
https://help.ororowear.com/article/de7b4lu1rx-how-long-does-the-heating-last That's all I could find, do you have any recommendations? I only play the game, so I don't know what would be appropriate. Not criticizing, but do y'all think those items are working as intended? For a 4800mAh battery,
|
5Ah * 4 V ~ 20 Wh = 72 kJ. Slightly more than our medium battery of 56 kJ. Assumption. The battery voltage is taken to be 4 volts. Basically on smartphone batteries (3.8V, 3.9V) and rounded to the whole.
This is the consumption of a Cataclysm-DDA/data/json/items/tool_armor.json Line 2821 in a014c17
It consists of:
An additional change: Cataclysm-DDA/data/json/items/tool_armor.json Line 715 in a014c17
For the suit, you need to replace the light battery with a medium battery. Since the outfit is already using the medium: Cataclysm-DDA/data/json/items/tool_armor.json Line 2804 in a014c17
|
Thank you for the detailed reply and well-considered recommendation, IdleSol! And thank you to everyone else for setting the proper outlook on this issue. |
Applied values from CleverRaven#78798 (comment) Changed: thermal socks power draw thermal suit power draw, battery flag, and default battery thermal gloves power draw thermal mask power draw thermal outfit power draw
Is your feature request related to a problem? Please describe.
Thermal electric gear's power consumption is too high to be usable. The outfit drains a medium rechargeable battery in under an hour, and the subcomponents of the outfit also run out in similar timeframes. You can add a UPS conversion mod to them, but they'll kill that big tool battery in your UPS really quickly too, so just using bigger batteries is not a solution.
to check:
Solution you would like.
Two possible solutions:
Describe alternatives you have considered.
It's possible that you aren't intended to be able to use the thermal electric gear for more than an hour, but it seems useless in that case.
Additional context
No response
The text was updated successfully, but these errors were encountered: