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uint64.go
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package pflag
import "strconv"
// -- uint64 Value
type uint64Value uint64
func newUint64Value(val uint64, p *uint64) *uint64Value {
*p = val
return (*uint64Value)(p)
}
func (i *uint64Value) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 64)
*i = uint64Value(v)
return err
}
func (i *uint64Value) Setv(v interface{}) error {
switch tv := v.(type) {
case uint:
*i = uint64Value(tv)
case uint64:
*i = uint64Value(tv)
case uint32:
*i = uint64Value(tv)
case uint16:
*i = uint64Value(tv)
case uint8:
*i = uint64Value(tv)
case int:
if tv < 0 {
return ErrSetv
}
*i = uint64Value(tv)
case int64:
if tv < 0 {
return ErrSetv
}
*i = uint64Value(tv)
case int32:
if tv < 0 {
return ErrSetv
}
*i = uint64Value(tv)
case int16:
if tv < 0 {
return ErrSetv
}
*i = uint64Value(tv)
case int8:
if tv < 0 {
return ErrSetv
}
*i = uint64Value(tv)
case string:
return i.Set(tv)
default:
return ErrSetv
}
return nil
}
func (i *uint64Value) Type() string {
return "uint64"
}
func (i *uint64Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uint64Conv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 64)
if err != nil {
return 0, err
}
return uint64(v), nil
}
// GetUint64 return the uint64 value of a flag with the given name
func (f *FlagSet) GetUint64(name string) (uint64, error) {
val, err := f.getFlagType(name, "uint64", uint64Conv)
if err != nil {
return 0, err
}
return val.(uint64), nil
}
// Uint64Var defines a uint64 flag with specified name, default value, and usage string.
// The argument p points to a uint64 variable in which to store the value of the flag.
func (f *FlagSet) Uint64Var(p *uint64, name string, value uint64, usage string) {
f.VarP(newUint64Value(value, p), name, "", usage)
}
// Uint64VarP is like Uint64Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint64VarP(p *uint64, name, shorthand string, value uint64, usage string) {
f.VarP(newUint64Value(value, p), name, shorthand, usage)
}
// Uint64Var defines a uint64 flag with specified name, default value, and usage string.
// The argument p points to a uint64 variable in which to store the value of the flag.
func Uint64Var(p *uint64, name string, value uint64, usage string) {
CommandLine.VarP(newUint64Value(value, p), name, "", usage)
}
// Uint64VarP is like Uint64Var, but accepts a shorthand letter that can be used after a single dash.
func Uint64VarP(p *uint64, name, shorthand string, value uint64, usage string) {
CommandLine.VarP(newUint64Value(value, p), name, shorthand, usage)
}
// Uint64 defines a uint64 flag with specified name, default value, and usage string.
// The return value is the address of a uint64 variable that stores the value of the flag.
func (f *FlagSet) Uint64(name string, value uint64, usage string) *uint64 {
p := new(uint64)
f.Uint64VarP(p, name, "", value, usage)
return p
}
// Uint64P is like Uint64, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint64P(name, shorthand string, value uint64, usage string) *uint64 {
p := new(uint64)
f.Uint64VarP(p, name, shorthand, value, usage)
return p
}
// Uint64 defines a uint64 flag with specified name, default value, and usage string.
// The return value is the address of a uint64 variable that stores the value of the flag.
func Uint64(name string, value uint64, usage string) *uint64 {
return CommandLine.Uint64P(name, "", value, usage)
}
// Uint64P is like Uint64, but accepts a shorthand letter that can be used after a single dash.
func Uint64P(name, shorthand string, value uint64, usage string) *uint64 {
return CommandLine.Uint64P(name, shorthand, value, usage)
}