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Describe the feature you'd like to have implemented
It would be nice to have a command or Java code API means to enable "protection" on a server.
Is your feature request related to an existing problem? Please describe.
Right now I have around 8 velocity instances. Using filter-toggle options is not really beneficial since under normal loads we have 8 Connections per second to frontend, and less than 1 connection per second on each instance. I could setup it in a way to be enabled on a slightest load change but our project has a "wipe every n days" kind of gameplay. So essentially players log in all at once one time in two weeks or so. Enabling captcha at this time is undesirable.
I am aware of /bf reload command, but I just don't want to redact configs on all 8 instances :9
Additional context
Command would be enough for me personally and there is no need for full featured API.
The text was updated successfully, but these errors were encountered:
Would probably make sense not to save switch status between restarts and default it to disabled. If user can restart the server he might as well change config file to fit his needs.
After further research I came to conclusion that my math was wrong, and CPS on instances can be either much higher or much lower. This could be solved other way around by delegating statistics to database of some sorts (redis sync in LibmoFilter Pog) and acting upon unified stats. Though run time means to enable/disable still would be nice.
@hevav Кеш капчи в редисе чтобы облегчить жизнь мультиинстансам? Было бы мило иметь стату там же, но это второстепенно (учитывая формат хранения статистики не уверен что редис подойдет)
Пингую, потому что никто не отвечает :(
realkarmakun
changed the title
[ENHANCEMENT] Runtime check-state and check-state-non-toggled switch
[ENHANCEMENT] Captcha cache in Redis (maybe even stats in Redis?)
Jun 26, 2022
Describe the feature you'd like to have implemented
It would be nice to have a command or Java code API means to enable "protection" on a server.
Is your feature request related to an existing problem? Please describe.
Right now I have around 8 velocity instances. Using
filter-toggle
options is not really beneficial since under normal loads we have 8 Connections per second to frontend, and less than 1 connection per second on each instance. I could setup it in a way to be enabled on a slightest load change but our project has a "wipe every n days" kind of gameplay. So essentially players log in all at once one time in two weeks or so. Enabling captcha at this time is undesirable.I am aware of
/bf reload
command, but I just don't want to redact configs on all 8 instances :9Additional context
Command would be enough for me personally and there is no need for full featured API.
The text was updated successfully, but these errors were encountered: