From ae9d0d33f7ff6766710d38586d644f8c94e113e8 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Sat, 8 Feb 2025 00:02:33 +0300 Subject: [PATCH] server: remove node entity if it MAX_NODES limit was hit (#510) Was discovered by .mk (mikk155) in TWHL Discord chat. --- dlls/nodes.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/dlls/nodes.cpp b/dlls/nodes.cpp index 74565ebaa..21d759d98 100644 --- a/dlls/nodes.cpp +++ b/dlls/nodes.cpp @@ -1588,6 +1588,7 @@ void CNodeEnt::Spawn( void ) if( WorldGraph.m_cNodes >= MAX_NODES ) { ALERT( at_aiconsole, "cNodes >= MAX_NODES\n" ); + REMOVE_ENTITY( edict() ); return; }