From 0d428a85bd449d80c46d5cad4708ad48b4fce289 Mon Sep 17 00:00:00 2001 From: Pilad Date: Tue, 23 Jul 2024 22:00:23 +0500 Subject: [PATCH] Electrolize Hydrogen Sulfide MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Включил разложение сероводорода в электролайзере. --- src/main/java/gregtech/api/enums/Materials.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java index 685f15fb0..161d6ad58 100644 --- a/src/main/java/gregtech/api/enums/Materials.java +++ b/src/main/java/gregtech/api/enums/Materials.java @@ -459,7 +459,7 @@ public static void genMaterials() { Sodalite = new Materials(525, TextureSet.SET_LAPIS, 1.0F, 0, 1, 1 | 4 | 8, 20, 20, 255, 0, "Sodalite", "Sodalite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeBlue, 1, Arrays.asList(new MaterialStack(Aluminium, 3), new MaterialStack(Silicon, 3), new MaterialStack(Sodium, 4), new MaterialStack(Chlorine, 1))); SodiumPersulfate = new Materials(718, TextureSet.SET_FLUID, 1.0F, 0, 2, 16, 255, 255, 255, 0, "SodiumPersulfate", "Sodium Persulfate", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeOrange, 1, Arrays.asList(new MaterialStack(Sodium, 2), new MaterialStack(Sulfur, 2), new MaterialStack(Oxygen, 8))); SodiumSulfide = new Materials(719, TextureSet.SET_FLUID, 1.0F, 0, 2, 1, 255, 230, 128, 0, "SodiumSulfide", "Sodium Sulfide", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeOrange, 1, Arrays.asList(new MaterialStack(Sodium, 2), new MaterialStack(Sulfur, 1))); - HydricSulfide = new Materials(460, TextureSet.SET_FLUID, 1.0F, 0, 2, 16, 255, 255, 255, 0, "HydricSulfide", "Hydrogen Sulfide", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeOrange, 0, Arrays.asList(new MaterialStack(Hydrogen, 2), new MaterialStack(Sulfur, 1))); + HydricSulfide = new Materials(460, TextureSet.SET_FLUID, 1.0F, 0, 2, 16, 255, 255, 255, 0, "HydricSulfide", "Hydrogen Sulfide", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeOrange, 1, Arrays.asList(new MaterialStack(Hydrogen, 2), new MaterialStack(Sulfur, 1))); OilHeavy = new Materials(730, TextureSet.SET_FLUID, 1.0F, 0, 0, 16, 10, 10, 10, 0, "OilHeavy", "Heavy Oil", 3, 32, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack); OilMedium = new Materials(731, TextureSet.SET_FLUID, 1.0F, 0, 0, 16, 10, 10, 10, 0, "OilMedium", "Raw Oil", 3, 24, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack); OilLight = new Materials(732, TextureSet.SET_FLUID, 1.0F, 0, 0, 16, 10, 10, 10, 0, "OilLight", "Light Oil", 3, 16, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack);