diff --git a/src/Game/HorseRace.c b/src/Game/HorseRace.c index dd0a512a..5c6e8ed2 100644 --- a/src/Game/HorseRace.c +++ b/src/Game/HorseRace.c @@ -50,7 +50,6 @@ #include "utility.h" #ifdef _WIN32 - #define WIN32_LEAN_AND_MEAN #define strcasecmp _stricmp #include #include diff --git a/src/Game/TitanNet.c b/src/Game/TitanNet.c index 0222e07f..8feceb76 100644 --- a/src/Game/TitanNet.c +++ b/src/Game/TitanNet.c @@ -27,7 +27,6 @@ #include "utility.h" #ifdef _WIN32 - #define WIN32_LEAN_AND_MEAN #include #include #include diff --git a/src/SDL/main.c b/src/SDL/main.c index 680c3a16..25b46571 100644 --- a/src/SDL/main.c +++ b/src/SDL/main.c @@ -61,7 +61,6 @@ #include "Universe.h" #ifdef _WIN32 - #define WIN32_LEAN_AND_MEAN #define strcasecmp _stricmp #include #include diff --git a/src/SDL/render.c b/src/SDL/render.c index 07eca9a4..eeda018d 100644 --- a/src/SDL/render.c +++ b/src/SDL/render.c @@ -83,7 +83,6 @@ #endif #ifdef _WIN32 - #define WIN32_LEAN_AND_MEAN #include #else #include diff --git a/src/SDL/utility.c b/src/SDL/utility.c index b3c1de7c..6fa6ae3a 100644 --- a/src/SDL/utility.c +++ b/src/SDL/utility.c @@ -112,7 +112,6 @@ #endif #ifdef _WIN32 - #define WIN32_LEAN_AND_MEAN #include #include #include