- fix skirmish resource injection timer
- increase task timer prevision to get correct universe update timing
- make favicon work
- change SDL window title
- add favicon
- increased universe update rate for smoother movement (prob. breaking multiplayer for now)
- dithering for vertex backgrounds to prevent color banding
- enable anisotropic texture filtering for reduced flickering
- various fixes and improvements to the generic ETG function system
- severe reduction of opengl draw calls for improved performance
- various opengl improvements for better compatibility and performance
- various fixes to enable correct rendering with emscripten legacy opengl emulation
- various fixes to improve compiler and cross platform compatibility
- force single threading for webassembly compatibility (prob. breaking multiplayer)
- extended the plugscreen system to display static text, load jpg buttons and have functional links
- fixed right click menu artifact appearing on high resolutions
- fixed out of bounds error when compiling HW demo target
- fixed mission 3 state machine issue
- please see previous github/gitlab releases