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README.md

File metadata and controls

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ROM Properties Page shell extension

This shell extension adds a few nice features to file browsers for managing video game ROM and disc images.

License: GPL v2
Travis Build Status AppVeyor Build status Coverity Scan Build Status

v1.4 - The Metadata and Xbox release

This release was originally focused on adding metadata for file browsers, but it ended up expanding to lots of things, including Xbox and Xbox 360 disc images and executables.

Xbawks is HUEG

Other file formats added in this release include Wii WADs, encrypted Wii save files, Mach-O binaries, Neo Geo Pocket (Color) ROM images, and iQue Player metadata and ticket files.

Translators needed; file an issue if you'd like to get started on a new translation, or submit a Pull Request if you have a translation ready to go.

See NEWS.md for a full list of changes in v1.4.

Feedback

This is a work in progress; feedback is encouraged. To leave feedback, you can file an issue on GitHub, or visit the Gens/GS IRC channel: irc://irc.badnik.zone/GensGS

Or use the Mibbit Web IRC client: http://mibbit.com/?server=irc.badnik.zone&channel=#GensGS

Installation

Currently, the ROM Properties Page shell extension is compatible with the following platforms:

  • KDE 4.x
  • KDE Frameworks 5.x
  • XFCE (GTK+ 2.x)
  • GNOME and Unity (GTK+ 3.x)
  • MATE (1.18+; GTK+ 3.x)
  • Windows XP (and later)

On Windows, you will need the MSVC 2015-2019 runtime:

For instructions on compiling from source, see doc/COMPILING.md .

Linux

Install the relevant .deb package, depending on what desktop environment you are using and what your CPU is. Note that you may want to install the KDE4 package even if using KDE5, since many KDE programs still use the 4.x libraries.

After installing, the plugin needs to be enabled in the Dolphin file browser:

  • Close all instances of Dolphin.
  • Start Dolphin.
  • Click Control, Configure Dolphin.
  • Click the "General" section, then the "Preview" tab.
  • Check the "ROM Properties Page" item, then click OK.
  • Enable previews in a directory containing a supported file type.

If installed correctly, thumbnails should be generated for the supported file type. You can also right-click a file, select Properties, then click the "ROM Properties" tab to view more information about the ROM image.

Windows

Extract the ZIP archive to a directory, then run install.exe. The installer requires administrator access, so click "Yes" if requested. In the installer, click the "Install" button to register the ROM Properties Page DLL.

Note that this will hard-code the location of the DLL files in the registry, so you may want to place the DLLs in a common location.

To uninstall the plugin, run install.exe again, then click the "Uninstall" button.

Current File Support Level

Game Consoles

System Properties Tab Metadata Internal Images External Scans
NES Yes No N/A No
Super NES Yes No N/A No
Microsoft Xbox (XBE) Yes Yes Icon No
Microsoft Xbox 360 (XEX) Yes Yes Icon No
Microsoft Xbox 360 (STFS) Yes Yes No No
Microsoft Xbox Game Discs Yes Yes Icon No
Nintendo 64 Yes Yes N/A No
iQue Player ticket files Yes Yes Icon, Banner No
Nintendo GameCube Discs Yes Yes Banner Disc, Covers
Nintendo GameCube Banners Yes Yes Banner No
Nintendo GameCube Saves Yes Yes Icon N/A
Nintendo Wii Discs Yes Yes No Disc, Covers
Nintendo Wii WADs Yes Yes Yes* Title, Covers
Nintendo Wii Saves Yes No Yes N/A
Nintendo Wii U Yes No No Disc, Covers
Sega 8-bit (SMS, GG) Yes Yes N/A No
Sega Mega Drive Yes No N/A No
Sega Dreamcast Yes Yes Media No
Sega Dreamcast Saves Yes No Icon, Banner No
Sega Saturn Yes Yes N/A No
Sony PlayStation Saves Yes Yes Icon N/A

* Internal images are only present in Wii DLC WADs.

Handhelds

System Properties Tab Metadata Internal Images External Scans
Atari Lynx Yes No N/A No
Neo Geo Pocket (Color) Yes Yes N/A No
Nintendo Game Boy (Color) Yes Yes N/A No
Nintendo Virtual Boy Yes No N/A No
Nintendo Game Boy Advance Yes No N/A No
Nintendo DS(i) Yes Yes Icon Covers, Box
Nintendo 3DS Yes Yes Icon Covers, Box
Tiger game.com Yes Yes Icon No

Texture Formats

System Properties Tab Metadata Internal Images External Scans
Sega PVR/GVR/SVR Textures Yes Yes Image N/A
Microsoft DirectDraw Surface Yes Yes Image N/A
Khronos KTX Textures Yes Yes Image N/A
Valve VTF Textures Yes Yes Image N/A
Valve VTF3 (PS3) Textures Yes Yes Image N/A
Microsoft Xbox XPR Textures Yes Yes Image N/A

Audio Formats

System Properties Tab Metadata Internal Images External Scans
Atari 8-bit SAP audio Yes Yes N/A N/A
Atari ST SNDH audio Yes Yes N/A N/A
CRI ADX ADPCM Yes Yes N/A N/A
Commodore 64 SID Music Yes Yes N/A N/A
Game Boy Sound System Yes Yes N/A N/A
Nintendo 3DS BCSTM and BCWAV Yes Yes N/A N/A
Nintendo Sound Format Yes Yes N/A N/A
Nintendo Wii BRSTM Yes Yes N/A N/A
Nintendo Wii U BFSTM Yes Yes N/A N/A
Portable Sound Format Yes Yes N/A N/A
Super NES SPC Format Yes Yes N/A N/A
Video Game Music Yes Yes N/A N/A

Other

System Properties Tab Metadata Internal Images External Scans
Executable and Linkable Format Yes No N/A N/A
ISO-9660 Disc Images Yes No No
Mach-O Binaries Yes No N/A N/A
Nintendo amiibo Yes No N/A Media
Nintendo Badge Arcade Yes No Image N/A
Windows/DOS Executables Yes No No N/A

Notes:

  • Internal image refers to artwork contained within the ROM and/or disc image. These images are typically displayed on the system's main menu prior to starting the game.
    • "N/A" here means the ROM or disc image doesn't have this feature.
    • "No" indicates that the feature is present but not currently implemented.
  • External scans refers to scans from an external database, such as GameTDB.com for GameCube and Wii.
    • "No" indicates no database is currently available for this system.
    • Anything else indicates what types of images are available.
    • For amiibo, "media" refers to the amiibo object, which may be a figurine, a card, or a plush.
  • Windows executables may contain multiple icon sizes. Support for Windows icons will be added once support for multiple image sizes is added.
  • Sega 8-bit only supports ROM images with a "TMR SEGA" header.

An initial configuration program is included with the Windows version of rom-propreties 1.0. This allows you to configure which images will be used for thumbnails on each system. The functionality is available on Linux as well, but the UI hasn't been ported over yet. See doc/rom-properties.conf.example for an example configuration file, which can be placed in ~/.config/rom-properties.

External Media Downloads

Certain parsers support the use of external media scans through an online database, e.g. GameTDB.com. This is enabled by default, but you can customize which scans are downloaded for which systems by running the configuration program, rp-config.exe.

Downloaded images are cached to the following directory:

  • Linux: ~/.cache/rom-properties/
  • Windows: %LOCALAPPDATA%\rom-properties\cache

The directory structure matches the source site, so e.g. a disc image of Super Smash Bros. Brawl would be downloaded to ~/.cache/rom-properties/wii/disc/US/RSBE01.png. Note that if the download fails for any reason, a 0-byte dummy file will be placed in the cache, which tells the shell extension not to attempt to download the file again. [FIXME: If the download fails due to no network connectivity, it shouldn't do this.]

If you have an offline copy of the GameTDB image database, you can copy it to the ROM Properties Page cache directory to allow the extension to use the pre-downloaded version instead of downloading images as needed.

Decryption Keys

Some newer formats, including Wii disc images, have encrypted sections. The shell extension includes decryption code for handling these images, but the keys are not included. To install the keys, create a text file called keys.conf in the rom-properties configuration directory:

  • Linux: ~/.config/rom-properties/keys.conf
  • Windows: %APPDATA%\rom-properties\keys.conf

The keys.conf file uses INI format. An example file, keys.conf.example, is included with the shell extension. This file has a list of all supported keys, with placeholders instead of the actual key data. For example, a keys.conf file with the supported keys for Wii looks like this:

[Keys]
rvl-common=[Wii common key]
rvl-korean=[Wii Korean key]

Replace the key placeholders with hexadecimal strings representing the key. In this example, both keys are AES-128, so the hexadecimal strings should be 32 characters long.

NOTE: If a key is incorrect, any properties dialog that uses the key to decrypt data will show an error message instead of the data in question.

Unsupported File?

If you have a file that you believe should be supported by ROM Propeties, or would like to see support added for a new type, file an issue on GitHub: https://github.com/GerbilSoft/rom-properties/issues

Credits

Developers

  • @GerbilSoft: Main developer.
  • @DankRank: Contributor, bug tester.
  • @CheatFreak: Bug tester, amiibo support.

Translators

  • @DankRank: Russian, Ukrainian
  • @NullMagic2: Brazilian Portuguese

Other Contributions

[This list is incomplete; if you think you should be listed here, file an issue.]

  • @Tpot-SSL: Assistance with the game.com implementation.

Websites