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main.tscn
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[gd_scene load_steps=6 format=3 uid="uid://dqdds17h2jogu"]
[ext_resource type="Script" path="res://main.gd" id="2"]
[sub_resource type="PlaneMesh" id="1"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2hu1l"]
albedo_color = Color(0, 1, 0, 1)
[sub_resource type="ConcavePolygonShape3D" id="2"]
data = PackedVector3Array(1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0, -1, 1, 0, -1)
[sub_resource type="Environment" id="Environment_4pftl"]
background_energy_multiplier = 16.0
ambient_light_energy = 16.0
[node name="main" type="Node3D"]
script = ExtResource("2")
[node name="ground" type="MeshInstance3D" parent="."]
transform = Transform3D(100, 0, 0, 0, 1, 0, 0, 0, 100, 0, 0, 0)
mesh = SubResource("1")
surface_material_override/0 = SubResource("StandardMaterial3D_2hu1l")
[node name="StaticBody3D" type="StaticBody3D" parent="ground"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="ground/StaticBody3D"]
shape = SubResource("2")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 8.35189e-23, 4.37114e-08, -4.37114e-08, 1.91069e-15, 1, 0, -1, 1.91069e-15, 0, 50, 0)
environment = SubResource("Environment_4pftl")
[node name="ceiling" type="MeshInstance3D" parent="."]
transform = Transform3D(20, 0, 0, 0, -1, 3.01992e-06, 0, -1.50996e-07, -20, 0, 40, 0)
mesh = SubResource("1")
[node name="StaticBody3D" type="StaticBody3D" parent="ceiling"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="ceiling/StaticBody3D"]
shape = SubResource("2")
[node name="wall1" type="MeshInstance3D" parent="."]
transform = Transform3D(20, 0, 0, 0, -4.37114e-08, -20, 0, 1, -8.74228e-07, 0, 20, -20)
visible = false
mesh = SubResource("1")
[node name="StaticBody3D" type="StaticBody3D" parent="wall1"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="wall1/StaticBody3D"]
shape = SubResource("2")
[node name="wall2" type="MeshInstance3D" parent="."]
transform = Transform3D(20, 0, 0, 0, -4.37114e-08, 20, 0, -1, -8.74228e-07, 0, 20, 20)
visible = false
mesh = SubResource("1")
[node name="StaticBody3D" type="StaticBody3D" parent="wall2"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="wall2/StaticBody3D"]
shape = SubResource("2")
[node name="wall3" type="MeshInstance3D" parent="."]
transform = Transform3D(-8.74228e-07, -1, 8.74228e-07, 0, -4.37114e-08, -20, 20, -4.37114e-08, 3.82137e-14, 20, 20, 0)
visible = false
mesh = SubResource("1")
[node name="StaticBody3D" type="StaticBody3D" parent="wall3"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="wall3/StaticBody3D"]
shape = SubResource("2")
[node name="wall4" type="MeshInstance3D" parent="."]
transform = Transform3D(-8.74228e-07, 1, -8.74228e-07, 0, -4.37114e-08, -20, -20, -4.37114e-08, 3.82137e-14, -20, 20, 0)
visible = false
mesh = SubResource("1")
[node name="StaticBody3D" type="StaticBody3D" parent="wall4"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="wall4/StaticBody3D"]
shape = SubResource("2")