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Does not work on AMD GPUs #8
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Hope you can fix it |
I have no idea how I would fix this, seeing as I don't have an AMD card to test this on |
I see, wish i could help. Also i used another computer to test this game out and Great Work :) |
The pull request switching the glewInit() and the debug parameter around removed some crash for me. I have an AMD card, too. So maybe someone who had this crash before can verify that it works now. |
LOL, why ever buy AMD GPU? |
@Mart-Bogdan Because their Linux drivers are AMAZING. |
I think I have a machine with and gc that I could debug it on later. not positive if the machine has the right drivers |
Renders fine for me (edit: can't see any HUD), doesn't crash on start. But the game pegs my CPU and renders less than 10FPS.
https://i.imgur.com/rUqxNRf.jpg Happy to run more tests. |
also no Problems here with my AMD card. fixed the CPU bottleneck with editing the CC_FLAGS in the Makefile. (-O3 -march=native mtune=native) but i have no FPS counter and the inventory is not showing atm. i will take a look at it later.
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@cyborg00222 THANK YOU for the CPU bottleneck. I was wondering why my frame rates were so atrociously low. I'll patch that in soon. It's about halving the time of chunk generation for me. Thank you! |
Compiler flags have fixed my frame-rate issue (ignoring the constant hiccups during chunk gen). I can confirm that I can't see the HUD. @cyborg00222 to see the framerate, launch the game like this:
This is a driver-provided overlay. More info here. |
Working on AMD Carrizo APUs. |
I have an AMD Ryzen 5 2500U and the game crashes on startup. I tried running the game in command prompt and got no helpful output.
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on my it works. amd 5 5500u |
It crashes on start up
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