All notable changes to this project are documented in this file.
1.2.1 - 2016-04-25
- The
gdx2d-desktop-sources
artifact now includes all source files of thegdx2d-core
library. The students can now use a single file to see the project sources (same for the javadoc) #117 - Added missing Maven dependency to the
gdx2d-desktop
artifact #119 - The
box2dlights
library is now included as a dependency in gdx2d #123 - Fixed an error related to a shader demo #121
- Fixed errors when running on Mac #118
1.2.0 - 2016-04-01
- The core library and the desktop backend are now available on the Maven Central repository (with source files and javadoc), snapshots are available on Sonatype #104
- The library and the demos are now two separated projects #103
- The Android demo project is now deprecated
- Demo cleanup and project documentation improved. Coding style and contributing guide added
1.1.1 - 2015-05-06
- Bug fix for shaders
- New PhysicsLine
- DemoSelector fixed
- Fixed #98 where physics polygons could not be simulated
1.1.0 - 2015-05-01
- 25 issues have been fixed
libgdx
has been updated to version 1.5.6- Android project updated to reflect those changes
- Sprite sheets and tiled map support (with new demos as well)
- Demos cleaned-up and new demos added.
- Performance has been improved significantly for pixel operations
- DemoSelector now can re-open closed demos and has a new layout
- API has been streamlined
- The code and Javadoc have been cleaned
1.0.0 - 2014-04-24
- All bugs fixed for the existing base code
- Shaders support !
- Demos cleaned-up and new demos added
- 21 issues have been fixed
- gdx2d is running on Desktop and Android
- New DemoSelector
- HelloWorld projects available for students