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More issues using #anglecolor #3049

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2 tasks done
RVSkeLe opened this issue Dec 29, 2024 · 0 comments · May be fixed by #3054
Open
2 tasks done

More issues using #anglecolor #3049

RVSkeLe opened this issue Dec 29, 2024 · 0 comments · May be fixed by #3054
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Requires Testing This is a new issue which needs to be approved before labeled with "bug"

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@RVSkeLe
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RVSkeLe commented Dec 29, 2024

Server Implementation

Paper

Server Version

1.21.1

Describe the bug

When using //replace #anglecolor[] sometimes an error gets thrown in console, the issue is kinda random and varies between https://gist.github.com/RVSkeLe/6efc79db7e96ce4ac398048f964ec34c and https://gist.github.com/RVSkeLe/a6e5473b990dbd1970f817c47580d02c (as it can be seen from the debugpaste).
Since the errors are pretty much random I had no idea how to reproduce them, so I tried spamming the command a bit. Please let me know if more info are needed.

To Reproduce

  1. Put the 1.21.1 jar in the textures/ folder
  2. Select large amount of blocks (should help to recreate the issue)
  3. Run //replace #anglecolor[(number)]
  4. If the error doesn't show up try to spam the command for a bit in a new area

Expected behaviour

It seems that when the error is thrown the command doesn't apply for the entire selection, the command should apply changes to all the selected blocks.

Screenshots / Videos

No response

Error log (if applicable)

No response

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/6823918457b1439fa597cbcfc08ab880

Fawe Version

FastAsyncWorldEdit version 2.12.4-SNAPSHOT-1010;e0db69c

Checklist

Anything else?

No response

@RVSkeLe RVSkeLe added the Requires Testing This is a new issue which needs to be approved before labeled with "bug" label Dec 29, 2024
dordsor21 added a commit that referenced this issue Dec 31, 2024
@dordsor21 dordsor21 linked a pull request Dec 31, 2024 that will close this issue
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Labels
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