diff --git a/links/Access vertex array in compute shader - OpenGL and Vulkan - GameDev.net.url b/links/Access vertex array in compute shader - OpenGL and Vulkan - GameDev.net.url deleted file mode 100644 index b849685..0000000 --- a/links/Access vertex array in compute shader - OpenGL and Vulkan - GameDev.net.url +++ /dev/null @@ -1,2 +0,0 @@ -[InternetShortcut] -URL=https://www.gamedev.net/topic/661604-access-vertex-array-in-compute-shader/ diff --git a/links/Compute Shaders - Anton's OpenGL 4 Tutorials.url b/links/Compute Shaders - Anton's OpenGL 4 Tutorials.url deleted file mode 100644 index 1796b05..0000000 --- a/links/Compute Shaders - Anton's OpenGL 4 Tutorials.url +++ /dev/null @@ -1,2 +0,0 @@ -[InternetShortcut] -URL=http://antongerdelan.net/opengl/compute.html diff --git a/links/Depth buffer downloading-downsampling (occlusion cull) - Graphics Programming and Theory - GameDev.net.url b/links/Depth buffer downloading-downsampling (occlusion cull) - Graphics Programming and Theory - GameDev.net.url deleted file mode 100644 index 7b15ee0..0000000 --- a/links/Depth buffer downloading-downsampling (occlusion cull) - Graphics Programming and Theory - GameDev.net.url +++ /dev/null @@ -1,2 +0,0 @@ -[InternetShortcut] -URL=https://www.gamedev.net/topic/616380-depth-buffer-downloadingdownsampling-occlusion-cull/ diff --git a/links/Occlusion culling for the next generation - YouTube.url b/links/Occlusion culling for the next generation - YouTube.url deleted file mode 100644 index 4fb02f2..0000000 --- a/links/Occlusion culling for the next generation - YouTube.url +++ /dev/null @@ -1,2 +0,0 @@ -[InternetShortcut] -URL=https://www.youtube.com/watch?v=9YA1w2E01BY diff --git a/links/One Billion Polys - Image of the Day - Image of the Day - GameDev.net.url b/links/One Billion Polys - Image of the Day - Image of the Day - GameDev.net.url deleted file mode 100644 index 71628de..0000000 --- a/links/One Billion Polys - Image of the Day - Image of the Day - GameDev.net.url +++ /dev/null @@ -1,2 +0,0 @@ -[InternetShortcut] -URL=https://www.gamedev.net/community/iotd/index.html/_/one-billion-polys-r85 diff --git a/links/Real-Time Rendering Resources.url b/links/Real-Time Rendering Resources.url deleted file mode 100644 index 68edaf7..0000000 --- a/links/Real-Time Rendering Resources.url +++ /dev/null @@ -1,2 +0,0 @@ -[InternetShortcut] -URL=http://www.realtimerendering.com/#speed diff --git a/links/performance - Quickly read values from the depth buffer - Stack Overflow.url b/links/performance - Quickly read values from the depth buffer - Stack Overflow.url deleted file mode 100644 index 41608a5..0000000 --- a/links/performance - Quickly read values from the depth buffer - Stack Overflow.url +++ /dev/null @@ -1,2 +0,0 @@ -[InternetShortcut] -URL=http://stackoverflow.com/questions/18006299/quickly-read-values-from-the-depth-buffer