From 7b6b70946378c402c47a3f6bbd860826ca6534c0 Mon Sep 17 00:00:00 2001 From: JanSeliv Date: Sat, 25 Nov 2023 13:36:57 -0500 Subject: [PATCH] Updated readme --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 2f41be7..442a6a9 100644 --- a/README.md +++ b/README.md @@ -19,7 +19,7 @@ Check out our [Release](https://github.com/JanSeliv/PoolManager/releases) page f Also, explore this [game project repository](https://github.com/JanSeliv/Bomber) to view the Pool Manager in action. ## 📅 Changelog -#### +#### 2023-11-25 - Updated to **Unreal Engine 5.3**. - Introduced **Factories** to handle differences in pools by object archetypes (e.g.: uobjects, actors, components, widgets etc.). - **Take From Pool** now spreads out the creation of large pools of UObjects and Actors over multiple frames to avoid any hitches.