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fragbot.txt
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Title: Frag Bot V1.5
Authur: Richard "The Goat" Peacock
Credits: Micheal Polucha (co-designer of Original TM bot)
Tim Polucha (co-designer of Original TM bot)
Nathaniel Gorham (Original DM bot)
Chris Weisdorf (expressing interest and ideas)
[email protected] (we had the same ideas and mods going
about the same time. Just giving credit
where credit is due.)
********
progs.dat: yes
QuakeC: yes
Source: yes
crap: yes
stupid: yes
Age: 14
married: yes
yes: no
illeterate and blind: yes
spelling errors: yes, big time!! please dont email to inform me! 'cause I'm
just loose, and I dont care!!
********
Ok, Here's the deal. It's a cheap Deathmatch game. There's not that much
else to tell. People with the same color as you are on your team. Start
a normal multiplayer game (direct connect & IPX dont ocupy the modem).
Choose teamplay on....for teamplay(duh). It is also a coop game (but very
bad!!) .
********Beginer stuff*****
Another thing.... I made some custom models. make a dir under quake:
c:\quake\fragbot
unzip the .dat file into that directory. Make a progs dir under that:
c:\quake\fragbot\progs
unzip the .mdl file into that.
start quake with:
quake -game fragbot
***************************
****Commands******
impulse 100 makes a good bot (makes a good in coop mode)
impulse 101 makes a bad bot (makes a good in coop mode)
impulse 105 gives you 50 health
impulse 110 makes 4 good bots in deathmatch
impulse 111 makes 4 bad bots in deathmatch
impulse 16 start democam (read the txt file -- this is the only
one I put in. The others dont work well.
******************
I added a bunch of crap in this!!!
There is tons of organs that come out when gibbed! Also, when you shoot them
the blood is motor oil. But when they blow, it's red. Dont ask!!
another thing, the gernade shoots dogs, that bark when they blow!
please send bugs & comments to :