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Copy pathBakerForest-groundmodel.cfg
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BakerForest-groundmodel.cfg
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[general]
version = 3
description = Default Configuration
[concrete]
strength = 1.18
adhesion velocity = 2.95
static friction coefficient = 1.0
sliding friction coefficient = 0.7
hydrodynamic friction = 0.01
stribeck velocity = 6
fx_type = PARTICLE
fx_particle_name = tracks/dust_hard
[asphalt]
strength = 1.2
adhesion velocity = 3.0
static friction coefficient = 1.1
sliding friction coefficient = 0.7
hydrodynamic friction = 0.01
stribeck velocity = 6
fx_type = HARD
fx_particle_amount = 20
fx_particle_min_velo = 0
fx_particle_max_velo = 20
fx_particle_timedelta = 1
fx_particle_name = tracks/Smoke
fx_particle_ttl = 0.6
fx_particle_velo_factor = 0.0
fx_particle_fade = 2
fx_colour = 0.90, 0.90, 0.95
[gravel]
adhesion velocity = 3.0
static friction coefficient = 0.85
sliding friction coefficient = 0.6
hydrodynamic friction = 0.006
stribeck velocity = 3
fx_particle_amount = 20
fx_particle_min_velo = 0
fx_particle_max_velo = 20
fx_particle_timedelta = 1
fx_particle_name = tracks/Dust
fx_particle_ttl = 0.6
fx_particle_velo_factor = 0.0
fx_particle_fade = 2
fx_colour = 0.71, 0.59, 0.48
[gravel2]
strength = 1.1
adhesion velocity = 3.0
static friction coefficient = 0.95
sliding friction coefficient = 0.6
hydrodynamic friction = 0.008
stribeck velocity = 4
fx_type = DUSTY
fx_particle_amount = 20
fx_particle_min_velo = 0
fx_particle_max_velo = 20
fx_particle_timedelta = 1
fx_particle_name = tracks/Dust
fx_particle_ttl = 0.6
fx_particle_velo_factor = 0.0
fx_particle_fade = 2
fx_colour = 0.71, 0.59, 0.48
[rock]
strength = 1.2
adhesion velocity = 3.0
static friction coefficient = 1.1
sliding friction coefficient = 0.7
hydrodynamic friction = 0.01
stribeck velocity = 6
fx_type = HARD
fx_particle_amount = 20
fx_particle_min_velo = 0
fx_particle_max_velo = 20
fx_particle_timedelta = 1
fx_particle_name = tracks/Smoke
fx_particle_ttl = 0.6
fx_particle_velo_factor = 0.0
fx_particle_fade = 2
fx_colour = 0.90, 0.90, 0.95
[ice]
adhesion velocity = 0.5
static friction coefficient = 0.29
sliding friction coefficient = 0.19
hydrodynamic friction = 0.0001
stribeck velocity = 1
fx_type = NONE
[snow]
adhesion velocity = 1.6
static friction coefficient = 0.53
sliding friction coefficient = 0.33
hydrodynamic friction = 0.004
stribeck velocity = 6
fx_type = PARTICLE
fx_particle_name = tracks/clumpy
fx_colour = 1, 1, 1
solid ground level = 0.24
[grass]
strength = 1.05
adhesion velocity = 2.5
static friction coefficient = 0.85
sliding friction coefficient = 0.5
hydrodynamic friction = 0.009
stribeck velocity = 7
fx_type = PARTICLE
fx_particle_name = tracks/Clump
fx_colour = 0.83, 0.71, 0.64
[metal]
adhesion velocity = 3.0
static friction coefficient = 0.4
sliding friction coefficient = 0.28
hydrodynamic friction = 0.001
stribeck velocity = 3
fx_type = PARTICLE
fx_particle_name = tracks/hard
[sand]
adhesion velocity = 3.0
static friction coefficient = 0.8
sliding friction coefficient = 0.55
hydrodynamic friction = 0.0020
stribeck velocity = 8
fx_type = DUSTY
fx_particle_name = tracks/Dust
fx_colour = 0.93, 0.81, 0.64
[mud]
adhesion velocity = 0.9
static friction coefficient = 0.4
sliding friction coefficient = 0.2
hydrodynamic friction = 0
stribeck velocity = 3
fx_type = DUSTY
fx_particle_name = tracks/Dust
fx_colour = 0.25, 0.20, 0.10
solid ground level = 0.03
fluid density = 100
flow consistency index = 300
flow behavior index = 0.1
drag anisotropy = 1
[mud1]
adhesion velocity = 1.5
static friction coefficient = 0.40
sliding friction coefficient = 0.30
hydrodynamic friction = 0
stribeck velocity = 3
fx_type = DUSTY
fx_particle_name = tracks/Dust
fx_colour = 0.25, 0.20, 0.10
solid ground level = 0.15
fluid density = 130
flow consistency index = 400
flow behavior index = 0.2
drag anisotropy = 1
[mud2]
adhesion velocity = 2.5
static friction coefficient = 0.55
sliding friction coefficient = 0.45
hydrodynamic friction = 0.0012
stribeck velocity = 3
fx_type = DUSTY
fx_particle_name = tracks/mud
fx_colour = 0.25, 0.20, 0.10
solid ground level = 0.25
fluid density = 580
flow consistency index = 500
flow behavior index = 0.55
drag anisotropy = 4.5
[mud3]
adhesion velocity = 1.4
static friction coefficient = 0.6
sliding friction coefficient = 0.5
hydrodynamic friction = 0
stribeck velocity = 4
fx_type = DUSTY
fx_particle_name = tracks/mud
fx_colour = 0.25, 0.20, 0.10
solid ground level = 0.60
fluid density = 640
flow consistency index = 800
flow behavior index = 0.5
drag anisotropy = 1.0
[water]
adhesion velocity = 3.0
static friction coefficient = 0.6
sliding friction coefficient = 0.4
hydrodynamic friction = 0.006
stribeck velocity = 3
solid ground level = 2
fluid density = 300
flow consistency index = 10
flow behavior index = .5
drag anisotropy = 1
fx_type = PARTICLE
fx_particle_name = tracks/dust_soft
fx_colour = 0.83, 0.71, 0.64
;OPTIONAL ADD-ON SETTINGS IF NOT ALREADY USED
; alpha = steady-steady, 2 is the default value
; alpha = 2
; strength = gound strength, 1 is the default value
; strength = 1
; fx_type = visual effect type
; possible values: PARTICLE
;fx_type = PARTICLE
; fx_particle_name = name of the particle to use
;fx_particle_name = tracks/dust_hard
; fx_colour = is the fy type supports a colour setting, then use this
; fx_colour = 1, 0, 0
;MUD VALUES TO USE!
;fluid density = 200
;flow consistency index = 10000
;flow behavior index = 0.5
;solid ground level = 0
;drag anisotropy = 0.1