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CMakeLists.txt
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# CMake entry point
cmake_minimum_required (VERSION 3.0)
project (MarsLander_Genetic)
find_package(OpenGL REQUIRED)
# Compile external dependencies
add_subdirectory (external)
include_directories(
external/glfw-3.1.2/include/
external/glm-0.9.7.1/
external/glew-1.13.0/include/
1_MarsLander_Genetic/
./
)
set(ALL_LIBS
${OPENGL_LIBRARY}
glfw
GLEW_1130
)
add_definitions(
-DTW_STATIC
-DTW_NO_LIB_PRAGMA
-DTW_NO_DIRECT3D
-DGLEW_STATIC
-D_CRT_SECURE_NO_WARNINGS
)
# 0_TestOpenGL
add_executable(cube3D
0_TestOpenGL/cube.cpp
common/shader.cpp
common/shader.hpp
common/quaternion_utils.cpp
common/quaternion_utils.hpp
0_TestOpenGL/shaders/TransformVertexShader.vertexshader
0_TestOpenGL/shaders/ColorFragmentShader.fragmentshader
)
target_link_libraries(cube3D
${ALL_LIBS}
)
# 1_MarsLander_Genetic
add_executable(MarsLander_Genetic
1_MarsLander_Genetic/main.cpp
common/shader.cpp
common/shader.hpp
1_MarsLander_Genetic/Rocket.cpp
1_MarsLander_Genetic/Rocket.hpp
1_MarsLander_Genetic/Genetic.cpp
1_MarsLander_Genetic/Genetic.hpp
1_MarsLander_Genetic/Utils.cpp
1_MarsLander_Genetic/Utils.hpp
1_MarsLander_Genetic/Levels.cpp
1_MarsLander_Genetic/Levels.hpp
1_MarsLander_Genetic/Visualize.cpp
1_MarsLander_Genetic/Visualize.hpp
1_MarsLander_Genetic/shaders/FloorFragmentShader.fragmentshader
1_MarsLander_Genetic/shaders/FloorVertexShader.vertexshader
1_MarsLander_Genetic/shaders/RocketFireFragmentShader.fragmentshader
1_MarsLander_Genetic/shaders/RocketFireVertexShader.vertexshader
1_MarsLander_Genetic/shaders/RocketFragmentShader.fragmentshader
1_MarsLander_Genetic/shaders/RocketVertexShader.vertexshader
)
target_link_libraries(MarsLander_Genetic
${ALL_LIBS}
)
SOURCE_GROUP(common REGULAR_EXPRESSION ".*/common/.*" )
SOURCE_GROUP(shaders REGULAR_EXPRESSION ".*/.*shader$" )