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We updated VMA in #9007
but found in vma.h we are still only using version 1.1 (which may or may not be a bad thing)
vma.h
VMA is only used internally for GPU-AV and likely things we could do with its settings to improve the use case we have for GPU-AV
The text was updated successfully, but these errors were encountered:
arno-lunarg
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We updated VMA in #9007
but found in
vma.h
we are still only using version 1.1 (which may or may not be a bad thing)VMA is only used internally for GPU-AV and likely things we could do with its settings to improve the use case we have for GPU-AV
The text was updated successfully, but these errors were encountered: