forked from dgriff777/rl_a3c_pytorch
-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathgym_eval.py
116 lines (104 loc) · 3.3 KB
/
gym_eval.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
from __future__ import division
import os
os.environ["OMP_NUM_THREADS"] = "1"
import argparse
import torch
from environment import atari_env
from utils import read_config, setup_logger
from model import A3Clstm
from player_util import Agent
from torch.autograd import Variable
import gym
import logging
from gym.configuration import undo_logger_setup
undo_logger_setup()
parser = argparse.ArgumentParser(description='A3C_EVAL')
parser.add_argument(
'--env',
default='Pong-v0',
metavar='ENV',
help='environment to train on (default: Pong-v0)')
parser.add_argument(
'--env-config',
default='config.json',
metavar='EC',
help='environment to crop and resize info (default: config.json)')
parser.add_argument(
'--num-episodes',
type=int,
default=100,
metavar='NE',
help='how many episodes in evaluation (default: 100)')
parser.add_argument(
'--load-model-dir',
default='trained_models/',
metavar='LMD',
help='folder to load trained models from')
parser.add_argument(
'--log-dir', default='logs/', metavar='LG', help='folder to save logs')
parser.add_argument(
'--render',
default=False,
metavar='R',
help='Watch game as it being played')
parser.add_argument(
'--render-freq',
type=int,
default=1,
metavar='RF',
help='Frequency to watch rendered game play')
parser.add_argument(
'--max-episode-length',
type=int,
default=100000,
metavar='M',
help='maximum length of an episode (default: 100000)')
args = parser.parse_args()
setup_json = read_config(args.env_config)
env_conf = setup_json["Default"]
for i in setup_json.keys():
if i in args.env:
env_conf = setup_json[i]
torch.set_default_tensor_type('torch.FloatTensor')
saved_state = torch.load(
'{0}{1}.dat'.format(args.load_model_dir, args.env),
map_location=lambda storage, loc: storage)
log = {}
setup_logger('{}_mon_log'.format(args.env), r'{0}{1}_mon_log'.format(
args.log_dir, args.env))
log['{}_mon_log'.format(args.env)] = logging.getLogger(
'{}_mon_log'.format(args.env))
d_args = vars(args)
for k in d_args.keys():
log['{}_mon_log'.format(args.env)].info('{0}: {1}'.format(k, d_args[k]))
env = atari_env("{}".format(args.env), env_conf)
num_tests = 0
reward_total_sum = 0
player = Agent(None, env, args, None)
player.model = A3Clstm(player.env.observation_space.shape[0],
player.env.action_space)
player.env = gym.wrappers.Monitor(
player.env, "{}_monitor".format(args.env), force=True)
player.model.eval()
for i_episode in range(args.num_episodes):
player.state = player.env.reset()
player.state = torch.from_numpy(player.state).float()
player.eps_len = 0
reward_sum = 0
while True:
if args.render:
if i_episode % args.render_freq == 0:
player.env.render()
if player.done:
player.model.load_state_dict(saved_state)
player.action(train=False)
reward_sum += player.reward
if player.done:
player.current_life = 0
num_tests += 1
reward_total_sum += reward_sum
reward_mean = reward_total_sum / num_tests
log['{}_mon_log'.format(args.env)].info(
"reward sum: {0}, reward mean: {1:.4f}".format(
reward_sum, reward_mean))
break