diff --git a/BuildInfo.h b/BuildInfo.h index 64fb4d24e..82370b016 100644 --- a/BuildInfo.h +++ b/BuildInfo.h @@ -1,7 +1,7 @@ // BuildInfo.h // #define BUILDINFO_COMPANY "RIGamortis Software" -#define BUILDINFO_YEAR "2023" +#define BUILDINFO_YEAR "2024" #define BUILDINFO_COPYRIGHT "© Maetrim" #define BUILDINFO_PRODUCT "DDOBuilder" @@ -10,7 +10,7 @@ #define BUILDINFO_VERSION_MAJOR 1 #define BUILDINFO_VERSION_MINOR 0 #define BUILDINFO_VERSION_MODIF 0 -#define BUILDINFO_VERSION_BUILD 199 +#define BUILDINFO_VERSION_BUILD 200 // Macro used to make combination strings automatically from the above // ------------------------------------------------------------------- diff --git a/DDOCP/AboutDlg.cpp b/DDOCP/AboutDlg.cpp index 584acd16b..df0e44c35 100644 --- a/DDOCP/AboutDlg.cpp +++ b/DDOCP/AboutDlg.cpp @@ -160,6 +160,7 @@ void CAboutDlg::DoDataExchange(CDataExchange* pDX) "Laur, " "LittleTealeaf, " "Lokinet-Github, " + "Lopnel, " "LordTyphoon, " "LouDaCrisp, " "Lupito, " @@ -198,6 +199,7 @@ void CAboutDlg::DoDataExchange(CDataExchange* pDX) "philosopheckelman, " "PixieSlayer, " "Potnia, " + "QuantumFX, " "Question2, " "Rauven, " "Rawel, " diff --git a/DDOCP/Change History.txt b/DDOCP/Change History.txt index 82a509e38..4f196ccbf 100644 --- a/DDOCP/Change History.txt +++ b/DDOCP/Change History.txt @@ -1,5 +1,15 @@ History of changes made +Fix: All Fighter specific feats are now also Dragon Lord specific feats (Reported by QuantumFX and pevergreen) +New: Arch-Mage: Arcane Supremacy now has a toggle stance and effects (Reported by Lopnel) +Fix: "Curse of Major Perception" no longer has a typo in its name (Reported by Amateretsu) +Fix: The automatic stance "Favored Weapon" will now show and toggle its state correctly and affect relevant effects (Reported by YoureNotDead) +Fix: The Item Select dialog and the Find Gear dialog will now show selecions for a max of 13 augments, not 10 (Dino ring has 11) (Reported by DiQuintino) +Fix: All Dragon Lord Aura feats now hae their icons +Fix; The Dragon Lord Ravager tree is now populated + +Version 1.0.0.199 + Fix: Druid/Ranger/Warlock Archetypes should now be correctly class restricted when the other class is trained Fix: Feats "Improved Martial Arts" and "Vorpal Strikes" can now be selected by level 12+ Sacred Fists Fix: "Morgrave University Favor Rewards" rank 3 save bonus will now appear in the saves breakdowns @@ -75,10 +85,9 @@ New: Dragon Lord archetype class added ------Second Wind ---Enhancement trees added: ------Dragon Lord -------Ravager (Fighter) +------Ravager (Ftr) (Stubbed) ---Enhancement trees updated ------Stalwart Defender now compatible with Dragon Lord class -------Barbarian Ravager is now mutually exclusive with Dragon Lord: Ravager Version 1.0.0.198 diff --git a/DDOCP/Character.cpp b/DDOCP/Character.cpp index c8a869684..651c6d15c 100644 --- a/DDOCP/Character.cpp +++ b/DDOCP/Character.cpp @@ -5210,6 +5210,7 @@ void Character::UpdateWeaponStances() Stance swashbuckling("Swashbuckling", "", ""); Stance thrown("Thrown Weapon", "", ""); Stance emptyOffhand("Empty Offhand", "", ""); + Stance favoredWeapon("Favored Weapon", "", ""); if (gear.HasItemInSlot(Inventory_Weapon1) && gear.HasItemInSlot(Inventory_Weapon2)) @@ -5219,6 +5220,15 @@ void Character::UpdateWeaponStances() // 2 items equipped Item item1 = gear.ItemInSlot(Inventory_Weapon1); Item item2 = gear.ItemInSlot(Inventory_Weapon2); + + if (IsStanceActive("Favored Weapon", item1.Weapon())) + { + ActivateStance(favoredWeapon); + } + else + { + DeactivateStance(favoredWeapon); + } // must be TWF or Sword and Board switch (item2.Weapon()) { @@ -5324,6 +5334,14 @@ void Character::UpdateWeaponStances() { // 1 item equipped Item item1 = gear.ItemInSlot(Inventory_Weapon1); + if (IsStanceActive("Favored Weapon", item1.Weapon())) + { + ActivateStance(favoredWeapon); + } + else + { + DeactivateStance(favoredWeapon); + } switch (item1.Weapon()) { case Weapon_Quarterstaff: @@ -5404,6 +5422,7 @@ void Character::UpdateWeaponStances() { // 1 off hand item equipped Item item1 = gear.ItemInSlot(Inventory_Weapon2); + DeactivateStance(favoredWeapon); DeactivateStance(thf); DeactivateStance(thf2); DeactivateStance(staff); @@ -5433,6 +5452,7 @@ void Character::UpdateWeaponStances() else { // no items equipped + DeactivateStance(favoredWeapon); DeactivateStance(twf); DeactivateStance(thf); DeactivateStance(thf2); diff --git a/DDOCP/DDOCP.APS b/DDOCP/DDOCP.APS index fb9f61c6c..cd497ccae 100644 Binary files a/DDOCP/DDOCP.APS and b/DDOCP/DDOCP.APS differ diff --git a/DDOCP/DDOCP.rc b/DDOCP/DDOCP.rc index e0e29b4eb..1935693ef 100644 Binary files a/DDOCP/DDOCP.rc and b/DDOCP/DDOCP.rc differ diff --git a/DDOCP/FindGearDialog.h b/DDOCP/FindGearDialog.h index 7e3f24cde..1cdb51990 100644 --- a/DDOCP/FindGearDialog.h +++ b/DDOCP/FindGearDialog.h @@ -74,7 +74,7 @@ class CFindGearDialog : public CDialog enum { - MAX_Augments = 10, + MAX_Augments = 13, MAX_Upgrades = 4, }; CEdit m_editSearchText; diff --git a/DDOCP/ItemSelectDialog.h b/DDOCP/ItemSelectDialog.h index f17975ac1..be54877d1 100644 --- a/DDOCP/ItemSelectDialog.h +++ b/DDOCP/ItemSelectDialog.h @@ -77,7 +77,7 @@ class CItemSelectDialog : public CDialog enum { - MAX_Augments = 10, + MAX_Augments = 13, MAX_Upgrades = 4, }; CStatic m_staticType; diff --git a/DDOCP/StancesView.cpp b/DDOCP/StancesView.cpp index c852c10f8..15d98d432 100644 --- a/DDOCP/StancesView.cpp +++ b/DDOCP/StancesView.cpp @@ -390,6 +390,9 @@ void CStancesView::CreateStanceWindows() Stance emptyOffhand("Empty Offhand", "U51LightTheDark", "Your off-hand is empty"); emptyOffhand.Set_AutoControlled(); AddStance(emptyOffhand); + Stance favoredWeapon("Favored Weapon", "TurnTheTide", "You are wielding a Favored Weapon"); + favoredWeapon.Set_AutoControlled(); + AddStance(favoredWeapon); // add the auto controlled stances for each weapon type for (size_t wt = Weapon_Unknown; wt < Weapon_Count; ++wt) { diff --git a/DDOCP/resource.h b/DDOCP/resource.h index add490386..03f37fe08 100644 Binary files a/DDOCP/resource.h and b/DDOCP/resource.h differ diff --git a/Output/Augments.xml b/Output/Augments.xml index 8c0e46757..b4559ec2f 100644 --- a/Output/Augments.xml +++ b/Output/Augments.xml @@ -36975,7 +36975,7 @@ Points cost reduction. - Curse of Majpr Perception + Curse of Major Perception +2 Fortune Bonus to Search and Spot 1 Deck Curse diff --git a/Output/EnhancementTrees/Barbarian_Ravager.xml b/Output/EnhancementTrees/Barbarian_Ravager.xml index 2c533c1b4..1afbbc360 100644 --- a/Output/EnhancementTrees/Barbarian_Ravager.xml +++ b/Output/EnhancementTrees/Barbarian_Ravager.xml @@ -11,7 +11,7 @@ BarbarianBackground Barbarian - Ravager: Furious Rage (Barbarian) + Ravager: Furious Rage RavCore1 When you are raging and miss your attack by rolling 1, you gain Fury for six seconds. Fury: +1 Rage bonus to attack and damage. @@ -28,11 +28,6 @@ This effect stacks and one stack fades every six seconds. Barbarian 1 - - - DLRavCore1 - - CreateSlider diff --git a/Output/EnhancementTrees/Bard_Spellsinger.xml b/Output/EnhancementTrees/Bard_Spellsinger.xml index c47adb0b2..c8b9c081c 100644 --- a/Output/EnhancementTrees/Bard_Spellsinger.xml +++ b/Output/EnhancementTrees/Bard_Spellsinger.xml @@ -440,6 +440,20 @@ oppose you. You gain the Heal and Wail of the Banshee spells as level 6 Bard spe 6 Bard + + GrantSpell + Enhancement + Heal + 6 + Spellsinger + + + GrantSpell + Enhancement + Wail of the Banshee + 6 + Spellsinger + SongDuration Enhancement @@ -1353,6 +1367,13 @@ The spell Hold Monster, Mass is added to your Bard Spellbook at level 5.5 Bard + + GrantSpell + Enhancement + Hold Monster, Mass + 5 + Stormsinger + Spellsinger: Prodigy diff --git a/Output/EnhancementTrees/Fighter_Ravager.xml b/Output/EnhancementTrees/Fighter_Ravager.xml index 883acc1d9..021dbf235 100644 --- a/Output/EnhancementTrees/Fighter_Ravager.xml +++ b/Output/EnhancementTrees/Fighter_Ravager.xml @@ -1,826 +1,833 @@ - + - - Ravager (Fighter) - 1 - - - Dragon Lord - - - Fighter - FighterBackground - - - Ravager: Furious Rage (Dragon Lord) - DLRavCore1 - When you miss your attack by rolling 1, you gain Fury for six seconds. -Fury: +1 Rage bonus to attack and damage. -This effect stacks and one stack fades every six seconds. - RavFuriousrage - 0 - 0 - 1 - 1 - 0 + + Ravager (Ftr) + 1 - - Dragon Lord - 1 - - - - RavCore1 - - + + Dragon Lord + - - - DLRavCore2 - Ravager: Pain Touch I - Passive: +5 Melee power and +10 Healing Amplification - RavPainTouch - 1 - 0 - 1 - 1 - 5 - - - Dragon Lord - 3 - - - DLRavCore1 - - - - MeleePower - Enhancement - 5 - - - HealingAmplification - Enhancement - 10 - - - - DLRavCore3 - Ravager: Demoralizing Success - You gain +30 hit points and +10 healing amplification. When you score a vorpal + Fighter + FighterBackground + + + Ravager: Furious Rage + DLRavCore1 + When you miss your attack by rolling 1, you gain Fury for six seconds. + +Fury: +1 Rage bonus to attack and damage. This effect stacks and one stack fades +every six seconds. + +You cannot take this enhancement if you have any points in the Barbarian's +version of this tree. + RavFuriousrage + 0 + 0 + 1 + 1 + 0 + + + Dragon Lord + 1 + + + + RavCore1 + + + + + + DLRavCore2 + Ravager: Pain Touch I + Passive: +5 Melee power and +5 Healing Amplification + RavPainTouch + 1 + 0 + 1 + 1 + 5 + + + Dragon Lord + 3 + + + DLRavCore1 + + + + MeleePower + Enhancement + 5 + + + HealingAmplification + Enhancement + 5 + + + + DLRavCore3 + Ravager: Demoralizing Success + You gain +15 hit points and +5 Healing Amplification. When you score a vorpal hit in melee, you inflict Crushing Despair on nearby enemies for 30 seconds on a failed DC 20 Will saving throw. You then inflict Vulnerable Will for -15 seconds, regardless of the Crushing Despair saving throw. - RavDemoralizingSuccess - 2 - 0 - 1 - 1 - 10 - - - Dragon Lord - 6 - - - DLRavCore2 - - - - Hitpoints - Enhancement - 30 - - - HealingAmplification - Enhancement - 10 - - - Ravager: Demoralizing Success - When you score a vorpal hit in melee, you inflict Crushing Despair on nearby +15 seconds, regardless of the Crushing Despair saving throw. + +Crushing Despair: -2 penalty to Attack, Damage, Saving Throws, and Skill checks. + +Vulnerable Will: -3 to Will Saving throws. + +Vorpal Strike: Requires rolling 20 on the Attack roll and confirming the Critical +hit. + RavDemoralizingSuccess + 2 + 0 + 1 + 1 + 10 + + + Dragon Lord + 6 + + + DLRavCore2 + + + + Hitpoints + Enhancement + 15 + + + HealingAmplification + Enhancement + 5 + + + Ravager: Demoralizing Success + When you score a vorpal hit in melee, you inflict Crushing Despair on nearby enemies for 30 seconds on a failed DC 20 Will saving throw. - RavDemoralizingSuccess - Crushing Despair - Will - 20 - - - - DLRavCore4 - Ravager: Pain Touch II - Passive: You gain +60 hit points, +5 Melee power and +20 healing amplification - RavPainTouch - 3 - 0 - 1 - 1 - 20 - - - Dragon Lord - 12 - - - DLRavCore3 - - - - Hitpoints - Enhancement - 60 - - - MeleePower - Enhancement - 5 - - - HealingAmplification - Enhancement - 20 - - - - DLRavCore5 - Ravager: Subsiding Fury - When you use Second Wind, you gain 3 stacks of Fury. -Passive: You gain +100 hit points and +20 healing amplification - RavSubsidingFury - 4 - 0 - 1 - 1 - 30 - - - Dragon Lord - 18 - - - DLRavCore4 - - - - Hitpoints - Enhancement - 100 - - - HealingAmplification - Enhancement - 20 - - - - DLRavCore6 - Ravager: Visage of Terror - Terrorize up to six enemies, killing them with fear if they fail a Will -save vs 10 + Constitution modifier + half Barbarian level. Enemies who make their -saving throw are paralyzed with Fear for six seconds instead. -Does not affect bosses. (Cooldown: 36 seconds) -Passive: +4 Constitution , +150 hit points and +40 healing amplification - RavVisageOfTerror - 5 - 0 - 1 - 1 - 40 - - - - Dragon Lord - 20 - - - DLRavCore5 - - - Capstone Enhancement - DLRavCore6 - - - - Unique - Enhancement - Capstone Enhancement - DLRavCore6 - - - AbilityBonus - Enhancement - 4 - Constitution - - - Hitpoints - Enhancement - 150 - - - HealingAmplification - Enhancement - 40 - - - Visage of Terror - Terrorize up to six enemies, killing them with fear if they fail a Will -save. Enemies who make their saving throw are paralyzed with Fear for six seconds instead. -Does not affect bosses. (Cost 1 Rage. Cooldown: 30 seconds) - RavVisageOfTerror - Death - Will - 10 - Constitution - Dragon Lord - - - - - Ravager: Ritual Scarring - DLRavRitualScarring - +[1/2/3] Intimidate, Haggle and Physical Resistance. - RavRitualScarring - 0 - 1 - 1 - 1 - 1 - - - - Dragon Lord - 1 - - - - SkillBonus - Enhancement - Intimidate - Haggle - 1 2 3 - - - PRR - Enhancement - 1 2 3 - - - - Ravager: Hate - DLRavHate - Deals: +[10/20/30]% Damage -Melee Attack: Generates extra threat. -Cooldown: 6 seconds - RavHate - 1 - 1 - 1 - 3 - 1 - - - - - Dragon Lord - 1 - - - - - Ravager: Do You Like Pain? - DLRavDoYouLikePain - When you are hit: [20/40/60]% chance attacker loses 10 AC. - RavDoYouLikePain - 2 - 1 - 1 - 3 - 1 - - - - Dragon Lord - 1 - - - - - Ravager: Draconic Power Attack - DLRavDraconicPowerAttack - Your Power Attack feat does [1/2/3] additional point(s) of bonus damage. -Damage is doubled when Two Handed Fighting. - RavBarbarianPowerAttack - 3 - 1 - 2 - 1 - 1 - - - - Dragon Lord - 1 - - - Power Attack - - + RavDemoralizingSuccess + Crushing Despair + Will + 20 + + + + DLRavCore4 + Ravager: Pain Touch II + Passive: You gain +30 hit points, +5 Melee power and +10 Healing Amplification + RavPainTouch + 3 + 0 + 1 + 1 + 20 + + + Dragon Lord + 12 + + + DLRavCore3 + + - DamageBonus + Hitpoints + Enhancement + 30 + + + MeleePower + Enhancement + 5 + + + HealingAmplification + Enhancement + 10 + + + + DLRavCore5 + Ravager: Subsiding Fury + When you use Second Wind, you gain 3 stacks of Fury. + +Fury: +1 Rage bonus to attack and damage. This effect stacks and one stack fades +every 12 seconds. + +Passive: You gain +50 hit points and +10 Healing Amplification + RavSubsidingFury + 4 + 0 + 1 + 1 + 30 + + + Dragon Lord + 18 + + + DLRavCore4 + + + + Hitpoints + Enhancement + 50 + + + HealingAmplification + Enhancement + 10 + + + + DLRavCore6 + Ravager: Visage of Terror + Terrorize up to six enemies, killing them with fear if they fail a Will Saving Throw +(1d20 + your Intimidate skill). Enemies who make their saving throw are paralyzed +with Fear for six seconds instead. + +Does not affect bosses, Raid Bosses, or monsters immune to Fear or Paralysis. +Cooldown: 30 seconds + +Passive: +4 Constitution , +75 hit points and +20 healing amplification + RavVisageOfTerror + 5 + 0 + 1 + 1 + 40 + + + + Dragon Lord + 20 + + + DLRavCore5 + + + Capstone Enhancement + DLRavCore6 + + + + Unique Enhancement + Capstone Enhancement + DLRavCore6 + + + AbilityBonus + Enhancement + 4 + Constitution + + + Hitpoints + Enhancement + 75 + + + HealingAmplification + Enhancement + 20 + + + Visage of Terror + Terrorize up to six enemies, killing them with fear if they fail a Will Saving Throw +(1d20 + your Intimidate skill). Enemies who make their saving throw are paralyzed +with Fear for six seconds instead. + RavVisageOfTerror + Will + Intimidate + + + + + Ravager: Ritual Scarring + DLRavRitualScarring + +[1/2/3] Intimidate, Haggle and Physical Resistance. + RavRitualScarring + 0 + 1 + 1 + 1 + 1 + + + + Dragon Lord + 1 + + + + SkillBonus + Enhancement + Intimidate + Haggle 1 2 3 - Power Attack - All - DamageBonus + PRR Enhancement 1 2 3 - Heavy Draw - Thrown + + + Ravager: Hate + DLRavHate + Deals: +[10/20/30]% Damage +Melee Attack: Generates extra threat. +Cooldown: 6 seconds + RavHate + 1 + 1 + 1 + 3 + 1 + + + + + Dragon Lord + 1 + + + + + Ravager: Do You Like Pain? + DLRavDoYouLikePain + When you are hit: [20/40/60]% chance attacker loses 10 Armor Class. + RavDoYouLikePain + 2 + 1 + 1 + 3 + 1 + + + + Dragon Lord + 1 + + + + + Ravager: Draconic Power Attack + DLRavDraconicPowerAttack + Your Power Attack feat does [1/2/3] additional point(s) of bonus damage. + RavBarbarianPowerAttack + 3 + 1 + 2 + 1 + 1 + + + + Dragon Lord + 1 + + + Power Attack + + DamageBonus Enhancement 1 2 3 - Heavy Draw - Bows + Power Attack + Heavy Draw + All - DamageBonus + Seeker Enhancement 1 2 3 - Power Attack - TwoHanded + Power Attack + Heavy Draw + All - - - Ravager: Extra Action Boost - DLRavHardyRage - +[1/2/3] Action Boost Charges. - BEExtraActionBoost - 4 - 1 - 1 - 3 - 1 - - - Dragon Lord - 1 - - - - - - Ravager: Fear me! - DLRavFearMe - When you intimidate, affected enemies are Shaken for 6 seconds -(-2 penalty on attack rolls, saves, and skill checks). - RavFearMe - 0 - 2 - 2 - 1 - 5 - - - Dragon Lord - 2 - - - DLRavRitualScarring - - - - - Ravager: Mutilate - DLRavMutilate - Hate additionally deals 1d[4/6/8] Charisma damage and 1d[4/6/8] Bane damage. -The bane damage scales with 200% Melee Power. -Cooldown: 10 seconds per monster on proccing its Charisma damage. - RavMutilate - 1 - 2 - 1 - 3 - 5 - - - Dragon Lord - 2 - - - DLRavHate - - - - - Ravager: I Like Pain - DLRavILikePain - When you are hit: Small chance to gain [50/100/150] Temporary HP. + + + Ravager: Extra Action Boost + DLRavHardyRage + +[1/2/3] Action Boost Charges. + BEExtraActionBoost + 4 + 1 + 1 + 3 + 1 + + + Dragon Lord + 1 + + + + + + Ravager: Fear me! + DLRavFearMe + When you intimidate, affected enemies are Shaken for 6 seconds (-2 penalty on attack +rolls, saves, and skill checks). + RavFearMe + 0 + 2 + 2 + 1 + 5 + + + Dragon Lord + 2 + + + DLRavRitualScarring + + + + + Ravager: Mutilate + DLRavMutilate + Hate additionally deals 1d[4/6/8] Charisma damage and 1d[2/4/6] Bane damage. +The bane damage scales with 200% Melee Power. Charisma damage from this attack +can only affect a creature once every 10 seconds. + RavMutilate + 1 + 2 + 1 + 3 + 5 + + + Dragon Lord + 2 + + + DLRavHate + + + + + Ravager: I Like Pain + DLRavILikePain + When you are hit: Small chance to gain [50/100/150] Temporary Hit Points. This gain scales with 100% Melee Power - RavILikePain - 2 - 2 - 1 - 3 - 5 - - - - Dragon Lord - 2 - - - DLRavDoYouLikePain - - - - - Ravager: Cruel Cut - DLRavCruelCut - Melee Attack: Deals [1/2/3]d6 extra constitution damage as long as you -damage your target. (30 second cooldown) - RavCruelCut - 3 - 2 - 1 - 3 - 5 - - - - - Dragon Lord - 2 - - - - - Ravager: Action Boost: Melee Power - DLRavActionBoostMeleePower - Activate this ability to receive a +[10/20/30] Action Boost bonus to Melee + RavILikePain + 2 + 2 + 1 + 3 + 5 + + + + Dragon Lord + 2 + + + DLRavDoYouLikePain + + + + + Ravager: Cruel Cut + DLRavCruelCut + Melee Attack: Deals [1/2/3]d6 extra Constitution damage as long as you damage your target. +Cooldown: 20 seconds + RavCruelCut + 3 + 2 + 1 + 3 + 5 + + + + + Dragon Lord + 2 + + + + + Ravager: Action Boost: Melee Power + DLRavActionBoostMeleePower + Activate this ability to receive a +[10/20/30] Action Boost bonus to Melee and Ranged Power for 20 seconds. Cooldown: 30 seconds - RavActionBoostMeleePower - 4 - 2 - 1 - 3 - 5 - - - - Dragon Lord - 2 - - - - - - Ravager: Aura of Fear - DLRavAuraOfFear - Nearby enemies receive a -2 penalty to Strength and Charisma. + RavActionBoostMeleePower + 4 + 2 + 1 + 3 + 5 + + + + Dragon Lord + 2 + + + + + + Ravager: Aura of Fear + DLRavAuraOfFear + Nearby enemies receive a -2 penalty to Strength and Charisma. Rank 2: Nearby enemies receive a -2 penalty to Strength, Charisma, Dexterity and Wisdom. Rank 3: Nearby enemies receive a -2 penalty to all ability scores. - RavAuraOfFear - 0 - 3 - 1 - 3 - 10 - - - Dragon Lord - 3 - - - - - Ravager: Slaughter - DLRavSlaughter - Deals: +[50/75/100]% Damage + RavAuraOfFear + 0 + 3 + 1 + 3 + 10 + + + Dragon Lord + 3 + + + + + Ravager: Slaughter + DLRavSlaughter + Deals: +[50/75/100]% Damage Melee Attack: Deals high amounts of damage. Cooldown: 12 seconds - RavSlaughter - 1 - 3 - 1 - 3 - 10 - - - - - Dragon Lord - 3 - - - - - Ravager: Festering Wound - DLRavFesteringWound - Cruel Cut additionally inflicts [1/2/3] 5-second stacks of 1d6 Poison damage + RavSlaughter + 1 + 3 + 1 + 3 + 10 + + + + + Dragon Lord + 3 + + + + + Ravager: Festering Wound + DLRavFesteringWound + Cruel Cut additionally inflicts [1/2/3] 5-second stacks of 1d6 Poison damage every 2 seconds and that monster's positive energy healing is reduced by 50% -for [5/10/15] seconds. Damage stacks fade one at a time. - RavFesteringWound - 3 - 3 - 1 - 3 - 10 - - - - Dragon Lord - 3 - - - DLRavCruelCut - - - - - Ravager: Ability I - DLRavAbilityScoreI - Choose either Constitution or Strength - StrCon - 4 - 3 - 2 - 1 - 10 - - - - Dragon Lord - 3 - - - - - +1 Constitution - +1 Constitution - Constitution - 2 - - AbilityBonus - Enhancement - Constitution - 1 - - - - +1 Strength - +1 Strength - Strength - 2 - - AbilityBonus - Enhancement - Strength - 1 - - - - - - - Ravager: Laughter - DLRavLaughter - When Slaughter damages an enemy, you gain three stacks of Fury. -When Slaughter scores a critical hit on an enemy, you gain three more Fury -(for a total of six) and gain 10 Melee Power for 15 seconds. - RavLaughter - 1 - 4 - 2 - 1 - 20 - - - Dragon Lord - 4 - - - DLRavSlaughter - - - - - Ravager: I Hit Back! - DLRavIHitBack - When you are hit: 20% chance to deal [2/4/6]d8 bane damage to attacker. +for [5/10/15] seconds. This Poison damage scales with 200% Melee Power. Damage +stacks fade one at a time. + RavFesteringWound + 3 + 3 + 1 + 3 + 10 + + + + Dragon Lord + 3 + + + DLRavCruelCut + + + + + Ravager: Ability I + DLRavAbilityScoreI + Choose either Constitution or Strength + StrCon + 4 + 3 + 2 + 1 + 10 + + + + Dragon Lord + 3 + + + + + +1 Constitution + +1 Constitution + Constitution + 2 + + AbilityBonus + Enhancement + Constitution + 1 + + + + +1 Strength + +1 Strength + Strength + 2 + + AbilityBonus + Enhancement + Strength + 1 + + + + + + + Ravager: Laughter + DLRavLaughter + When Slaughter damages an enemy, you gain three stacks of Fury. When Slaughter scores +a critical hit on an enemy, you gain three more Fury (for a total of six) and +gain 10 Melee Power for 15 seconds. + +Fury: +1 Rage bonus to attack and damage. This effect stacks and one stack fades +every six seconds. + +For many Ravagers, there's no Laughter without Slaughter. + RavLaughter + 1 + 4 + 2 + 1 + 20 + + + Dragon Lord + 4 + + + DLRavSlaughter + + + + + Ravager: I Hit Back! + DLRavIHitBack + When you are hit: 20% chance to deal [2/4/6]d8 bane damage to attacker. This damage scales with 100% Melee Power. - RavIHitBack - 2 - 4 - 1 - 3 - 20 - - - - Dragon Lord - 4 - - - DLRavILikePain - - - - - Ravager: Dismember - DLRavDismember - Cruel Cut increases Melee Power by 5 for 10 seconds. -Cruel Cut additionally slows enemy movement speed, or slows attack speed, -or deals 2d[4/6/8] bane damage, or deals 6d[4/6/8] bane damage. -This bane damage scales with 200% Melee Power - RavDismember - 3 - 4 - 1 - 3 - 20 - - - Dragon Lord - 4 - - - DLRavFesteringWound - - - - - Ravager: Ability II - DLRavAbilityScoreII - Choose either Constitution or Strength - StrCon - 4 - 4 - 2 - 1 - 20 - - - Dragon Lord - 4 - - - DLRavAbilityScoreI - - - - - +1 Constitution - +1 Constitution - Constitution - 2 - - AbilityBonus + RavIHitBack + 2 + 4 + 1 + 3 + 20 + + + + Dragon Lord + 4 + + + DLRavILikePain + + + + + Ravager: Dismember + DLRavDismember + Cruel Cut increases Melee Power by 5 for 10 seconds. Cruel Cut additionally slows +enemy movement speed, or slows attack speed, or deals 2d[4/6/8] Bane damage, or +deals 6d[4/6/8] bane damage. This bane damage scales with 200% Melee Power + RavDismember + 3 + 4 + 1 + 3 + 20 + + + Dragon Lord + 4 + + + DLRavFesteringWound + + + + + Ravager: Ability II + DLRavAbilityScoreII + Choose either Constitution or Strength + StrCon + 4 + 4 + 2 + 1 + 20 + + + Dragon Lord + 4 + + + DLRavAbilityScoreI + + + + + +1 Constitution + +1 Constitution + Constitution + 2 + + AbilityBonus + Enhancement + Constitution + 1 + + + + +1 Strength + +1 Strength + Strength + 2 + + AbilityBonus + Enhancement + Strength + 1 + + + + + + + Ravager: Blood Strength + DLRavBloodStrength + Each time you land a hit there is a 12% chance you heal positive damage equal +to half your Dragon Lord level. Once per second, when you kill an opponent you +are healed for 20 hit points (Enemies weaker than you will not always produce +this effect). This healing scales with 100% Melee Power. + RavBloodStrength + 1 + 5 + 2 + 1 + 30 + + + + 12 + + + Dragon Lord + 5 + + + + + Ravager: Bully + DLRavBully + You deal +[5/10/15]% damage to Helpless enemies. + RavBully + 2 + 5 + 1 + 3 + 30 + + + + 12 + + + Dragon Lord + 5 + + + DLRavIHitBack + + + + HelplessDamage Enhancement - Constitution - 1 - - - - +1 Strength - +1 Strength - Strength - 2 - - AbilityBonus + 5 10 15 + + + + Ravager: Uncanny Balance + DLRavUncannyBalance + You are immune to most knockdowns and slippery surfaces. + +You gain a +25% Competence bonus to Maximum Hit Points. + RavUncannyBalance + 3 + 5 + 2 + 1 + 30 + + + + 12 + + + Dragon Lord + 5 + + + + Immunity Enhancement - Strength - 1 - - - - - - - Ravager: Blood Strength - DLRavBloodStrength - Each time you land a hit there is a 12% chance you heal positive damage equal -to half your Barbarian level. Each time you kill an opponent you are healed for -20 hit points. This healing scales with 100% Melee Power. -Blood Strength has a one-second cooldown when you kill an enemy. - RavBloodStrength - 1 - 5 - 2 - 1 - 30 - - - - 12 - - - Dragon Lord - 5 - - - - - Ravager: Bully - DLRavBully - You deal +[5/10/15]% damage to helpless enemies. - RavBully - 2 - 5 - 1 - 3 - 30 - - - - 12 - - - Dragon Lord - 5 - - - DLRavIHitBack - - - - HelplessDamage - Enhancement - 5 10 15 - - - - Ravager: Uncanny Balance - DLRavUncannyBalance - You are immune to most knockdowns and slippery surfaces. -+25% Competence bonus to Maximum Hit Points. - RavUncannyBalance - 3 - 5 - 2 - 1 - 30 - - - - 12 - - - Dragon Lord - 5 - - - - Immunity - Enhancement - Knockdown - - - Immunity - Enhancement - Slippery Surfaces - - - Hitpoints - Competence - 25 - - - - - - Ravager: Critical Rage - DLRavCriticalRage - +[1/2] Competence bonus to critical threat range. - RavCriticalRage - 4 - 5 - 1 - 2 - 30 - - - - 12 - - - Dragon Lord - 5 - - - - CriticalRange - Competence - 1 2 - All - - - - - \ No newline at end of file + Knockdown + + + Immunity + Enhancement + Slippery Surfaces + + + Hitpoints + Competence + 25 + + + + + + Ravager: Critical Rage + DLRavCriticalRage + +[1/2] Competence bonus to Critical Threat Range with all weapons. + RavCriticalRage + 4 + 5 + 1 + 2 + 30 + + + + 12 + + + Dragon Lord + 5 + + + + CriticalRange + Competence + 1 2 + All + + + + diff --git a/Output/EnhancementTrees/Wizard_ArchMage.xml b/Output/EnhancementTrees/Wizard_ArchMage.xml index c205528be..2f18a87ff 100644 --- a/Output/EnhancementTrees/Wizard_ArchMage.xml +++ b/Output/EnhancementTrees/Wizard_ArchMage.xml @@ -623,23 +623,23 @@ Passive: +1 Caster Level and Max Caster Level with all spells. - - CasterLevel - Enhancement - 1 - Wizard - - - MaxCasterLevel - Enhancement - 1 - Wizard - + + CasterLevel + Enhancement + 1 + Wizard + + + MaxCasterLevel + Enhancement + 1 + Wizard + Arch-Mage: Specialization V AMCore5 - Gain a more powerful Spell-Like Ability from the school you have specialized in. + Gain a more powerful Spell-Like Ability from the school you have specialized in. Passive: +1 Caster Level and Max Caster Level with all spells. AMArchMageSpecialization 4 @@ -807,23 +807,23 @@ Passive: +1 Caster Level and Max Caster Level with all spells. - - CasterLevel - Enhancement - 1 - Wizard - - - MaxCasterLevel - Enhancement - 1 - Wizard - + + CasterLevel + Enhancement + 1 + Wizard + + + MaxCasterLevel + Enhancement + 1 + Wizard + Arch-Mage: Master of Magic AMCore6 - Through extensive training and countless hours of study, you have mastered the + Through extensive training and countless hours of study, you have mastered the application of metamagic feats to your spells. You gain +4 Intelligence, +20 Universal Spell Power, +5 Spellcraft, and all metamagic feats cost 1 fewer spell point to use. (Heighten Spell costs 1 fewer spell point per level of @@ -1869,6 +1869,27 @@ This effect may trigger only once every 90 seconds. 5 + + Arcane Supremacy + AMArchMageSpecialization + Arcane Supremacy: +25% Spell Critical Chance, +100% Spell Critical Damage. 12 seconds duration. +This effect may trigger only once every 90 seconds. + User + + + SpellLore + Enhancement + All + 25 + Arcane Supremacy + + + SpellCriticalDamage + Enhancement + All + 100 + Arcane Supremacy + Arch-Mage: School Mastery II diff --git a/Output/Enhancements.xml b/Output/Enhancements.xml index f7e3775a7..553cfcfc9 100644 --- a/Output/Enhancements.xml +++ b/Output/Enhancements.xml @@ -31340,7 +31340,7 @@ Passive: +[10/20/30] HP, +[4/8/12] Magical Resistance BarbarianBackground Barbarian - Ravager: Furious Rage (Barbarian) + Ravager: Furious Rage RavCore1 When you are raging and miss your attack by rolling 1, you gain Fury for six seconds. Fury: +1 Rage bonus to attack and damage. @@ -31357,11 +31357,6 @@ This effect stacks and one stack fades every six seconds. Barbarian 1 - - - DLRavCore1 - - CreateSlider @@ -58553,829 +58548,836 @@ on Fortitude saving throw vs DC - - Ravager (Fighter) - 1 - - - Dragon Lord - - - Fighter - FighterBackground - - - Ravager: Furious Rage (Dragon Lord) - DLRavCore1 - When you miss your attack by rolling 1, you gain Fury for six seconds. -Fury: +1 Rage bonus to attack and damage. -This effect stacks and one stack fades every six seconds. - RavFuriousrage - 0 - 0 - 1 - 1 - 0 - - - Dragon Lord - 1 - - - - RavCore1 - - - - - - DLRavCore2 - Ravager: Pain Touch I - Passive: +5 Melee power and +10 Healing Amplification - RavPainTouch - 1 - 0 - 1 - 1 - 5 + + Ravager (Ftr) + 1 - - Dragon Lord - 3 - - - DLRavCore1 - + + Dragon Lord + - - MeleePower - Enhancement - 5 - - - HealingAmplification - Enhancement - 10 - - - - DLRavCore3 - Ravager: Demoralizing Success - You gain +30 hit points and +10 healing amplification. When you score a vorpal + Fighter + FighterBackground + + + Ravager: Furious Rage + DLRavCore1 + When you miss your attack by rolling 1, you gain Fury for six seconds. + +Fury: +1 Rage bonus to attack and damage. This effect stacks and one stack fades +every six seconds. + +You cannot take this enhancement if you have any points in the Barbarian's +version of this tree. + RavFuriousrage + 0 + 0 + 1 + 1 + 0 + + + Dragon Lord + 1 + + + + RavCore1 + + + + + + DLRavCore2 + Ravager: Pain Touch I + Passive: +5 Melee power and +5 Healing Amplification + RavPainTouch + 1 + 0 + 1 + 1 + 5 + + + Dragon Lord + 3 + + + DLRavCore1 + + + + MeleePower + Enhancement + 5 + + + HealingAmplification + Enhancement + 5 + + + + DLRavCore3 + Ravager: Demoralizing Success + You gain +15 hit points and +5 Healing Amplification. When you score a vorpal hit in melee, you inflict Crushing Despair on nearby enemies for 30 seconds on a failed DC 20 Will saving throw. You then inflict Vulnerable Will for -15 seconds, regardless of the Crushing Despair saving throw. - RavDemoralizingSuccess - 2 - 0 - 1 - 1 - 10 - - - Dragon Lord - 6 - - - DLRavCore2 - - - - Hitpoints - Enhancement - 30 - - - HealingAmplification - Enhancement - 10 - - - Ravager: Demoralizing Success - When you score a vorpal hit in melee, you inflict Crushing Despair on nearby +15 seconds, regardless of the Crushing Despair saving throw. + +Crushing Despair: -2 penalty to Attack, Damage, Saving Throws, and Skill checks. + +Vulnerable Will: -3 to Will Saving throws. + +Vorpal Strike: Requires rolling 20 on the Attack roll and confirming the Critical +hit. + RavDemoralizingSuccess + 2 + 0 + 1 + 1 + 10 + + + Dragon Lord + 6 + + + DLRavCore2 + + + + Hitpoints + Enhancement + 15 + + + HealingAmplification + Enhancement + 5 + + + Ravager: Demoralizing Success + When you score a vorpal hit in melee, you inflict Crushing Despair on nearby enemies for 30 seconds on a failed DC 20 Will saving throw. - RavDemoralizingSuccess - Crushing Despair - Will - 20 - - - - DLRavCore4 - Ravager: Pain Touch II - Passive: You gain +60 hit points, +5 Melee power and +20 healing amplification - RavPainTouch - 3 - 0 - 1 - 1 - 20 - - - Dragon Lord - 12 - - - DLRavCore3 - - - - Hitpoints - Enhancement - 60 - - - MeleePower - Enhancement - 5 - - - HealingAmplification - Enhancement - 20 - - - - DLRavCore5 - Ravager: Subsiding Fury - When you use Second Wind, you gain 3 stacks of Fury. -Passive: You gain +100 hit points and +20 healing amplification - RavSubsidingFury - 4 - 0 - 1 - 1 - 30 - - - Dragon Lord - 18 - - - DLRavCore4 - - - - Hitpoints - Enhancement - 100 - - - HealingAmplification - Enhancement - 20 - - - - DLRavCore6 - Ravager: Visage of Terror - Terrorize up to six enemies, killing them with fear if they fail a Will -save vs 10 + Constitution modifier + half Barbarian level. Enemies who make their -saving throw are paralyzed with Fear for six seconds instead. -Does not affect bosses. (Cooldown: 36 seconds) -Passive: +4 Constitution , +150 hit points and +40 healing amplification - RavVisageOfTerror - 5 - 0 - 1 - 1 - 40 - - - - Dragon Lord - 20 - - - DLRavCore5 - - - Capstone Enhancement - DLRavCore6 - - - - Unique - Enhancement - Capstone Enhancement - DLRavCore6 - - - AbilityBonus - Enhancement - 4 - Constitution - - - Hitpoints - Enhancement - 150 - - - HealingAmplification - Enhancement - 40 - - - Visage of Terror - Terrorize up to six enemies, killing them with fear if they fail a Will -save. Enemies who make their saving throw are paralyzed with Fear for six seconds instead. -Does not affect bosses. (Cost 1 Rage. Cooldown: 30 seconds) - RavVisageOfTerror - Death - Will - 10 - Constitution - Dragon Lord - - - - - Ravager: Ritual Scarring - DLRavRitualScarring - +[1/2/3] Intimidate, Haggle and Physical Resistance. - RavRitualScarring - 0 - 1 - 1 - 1 - 1 - - - - Dragon Lord - 1 - - - - SkillBonus - Enhancement - Intimidate - Haggle - 1 2 3 - - - PRR - Enhancement - 1 2 3 - - - - Ravager: Hate - DLRavHate - Deals: +[10/20/30]% Damage + RavDemoralizingSuccess + Crushing Despair + Will + 20 + + + + DLRavCore4 + Ravager: Pain Touch II + Passive: You gain +30 hit points, +5 Melee power and +10 Healing Amplification + RavPainTouch + 3 + 0 + 1 + 1 + 20 + + + Dragon Lord + 12 + + + DLRavCore3 + + + + Hitpoints + Enhancement + 30 + + + MeleePower + Enhancement + 5 + + + HealingAmplification + Enhancement + 10 + + + + DLRavCore5 + Ravager: Subsiding Fury + When you use Second Wind, you gain 3 stacks of Fury. + +Fury: +1 Rage bonus to attack and damage. This effect stacks and one stack fades +every 12 seconds. + +Passive: You gain +50 hit points and +10 Healing Amplification + RavSubsidingFury + 4 + 0 + 1 + 1 + 30 + + + Dragon Lord + 18 + + + DLRavCore4 + + + + Hitpoints + Enhancement + 50 + + + HealingAmplification + Enhancement + 10 + + + + DLRavCore6 + Ravager: Visage of Terror + Terrorize up to six enemies, killing them with fear if they fail a Will Saving Throw +(1d20 + your Intimidate skill). Enemies who make their saving throw are paralyzed +with Fear for six seconds instead. + +Does not affect bosses, Raid Bosses, or monsters immune to Fear or Paralysis. +Cooldown: 30 seconds + +Passive: +4 Constitution , +75 hit points and +20 healing amplification + RavVisageOfTerror + 5 + 0 + 1 + 1 + 40 + + + + Dragon Lord + 20 + + + DLRavCore5 + + + Capstone Enhancement + DLRavCore6 + + + + Unique + Enhancement + Capstone Enhancement + DLRavCore6 + + + AbilityBonus + Enhancement + 4 + Constitution + + + Hitpoints + Enhancement + 75 + + + HealingAmplification + Enhancement + 20 + + + Visage of Terror + Terrorize up to six enemies, killing them with fear if they fail a Will Saving Throw +(1d20 + your Intimidate skill). Enemies who make their saving throw are paralyzed +with Fear for six seconds instead. + RavVisageOfTerror + Will + Intimidate + + + + + Ravager: Ritual Scarring + DLRavRitualScarring + +[1/2/3] Intimidate, Haggle and Physical Resistance. + RavRitualScarring + 0 + 1 + 1 + 1 + 1 + + + + Dragon Lord + 1 + + + + SkillBonus + Enhancement + Intimidate + Haggle + 1 2 3 + + + PRR + Enhancement + 1 2 3 + + + + Ravager: Hate + DLRavHate + Deals: +[10/20/30]% Damage Melee Attack: Generates extra threat. Cooldown: 6 seconds - RavHate - 1 - 1 - 1 - 3 - 1 - - - - - Dragon Lord - 1 - - - - - Ravager: Do You Like Pain? - DLRavDoYouLikePain - When you are hit: [20/40/60]% chance attacker loses 10 AC. - RavDoYouLikePain - 2 - 1 - 1 - 3 - 1 - - - - Dragon Lord - 1 - - - - - Ravager: Draconic Power Attack - DLRavDraconicPowerAttack - Your Power Attack feat does [1/2/3] additional point(s) of bonus damage. -Damage is doubled when Two Handed Fighting. - RavBarbarianPowerAttack - 3 - 1 - 2 - 1 - 1 - - - - Dragon Lord - 1 - - - Power Attack - - + RavHate + 1 + 1 + 1 + 3 + 1 + + + + + Dragon Lord + 1 + + + + + Ravager: Do You Like Pain? + DLRavDoYouLikePain + When you are hit: [20/40/60]% chance attacker loses 10 Armor Class. + RavDoYouLikePain + 2 + 1 + 1 + 3 + 1 + + + + Dragon Lord + 1 + + + + + Ravager: Draconic Power Attack + DLRavDraconicPowerAttack + Your Power Attack feat does [1/2/3] additional point(s) of bonus damage. + RavBarbarianPowerAttack + 3 + 1 + 2 + 1 + 1 + + + + Dragon Lord + 1 + + + Power Attack + + + + DamageBonus + Enhancement + 1 2 3 + Power Attack + Heavy Draw + All + + + Seeker + Enhancement + 1 2 3 + Power Attack + Heavy Draw + All + + + + Ravager: Extra Action Boost + DLRavHardyRage + +[1/2/3] Action Boost Charges. + BEExtraActionBoost + 4 + 1 + 1 + 3 + 1 + + + Dragon Lord + 1 + + + + + + Ravager: Fear me! + DLRavFearMe + When you intimidate, affected enemies are Shaken for 6 seconds (-2 penalty on attack +rolls, saves, and skill checks). + RavFearMe + 0 + 2 + 2 + 1 + 5 + + + Dragon Lord + 2 + + + DLRavRitualScarring + + + + + Ravager: Mutilate + DLRavMutilate + Hate additionally deals 1d[4/6/8] Charisma damage and 1d[2/4/6] Bane damage. +The bane damage scales with 200% Melee Power. Charisma damage from this attack +can only affect a creature once every 10 seconds. + RavMutilate + 1 + 2 + 1 + 3 + 5 + + + Dragon Lord + 2 + + + DLRavHate + + + + + Ravager: I Like Pain + DLRavILikePain + When you are hit: Small chance to gain [50/100/150] Temporary Hit Points. +This gain scales with 100% Melee Power + RavILikePain + 2 + 2 + 1 + 3 + 5 + + + + Dragon Lord + 2 + + + DLRavDoYouLikePain + + + + + Ravager: Cruel Cut + DLRavCruelCut + Melee Attack: Deals [1/2/3]d6 extra Constitution damage as long as you damage your target. +Cooldown: 20 seconds + RavCruelCut + 3 + 2 + 1 + 3 + 5 + + + + + Dragon Lord + 2 + + + + + Ravager: Action Boost: Melee Power + DLRavActionBoostMeleePower + Activate this ability to receive a +[10/20/30] Action Boost bonus to Melee +and Ranged Power for 20 seconds. +Cooldown: 30 seconds + RavActionBoostMeleePower + 4 + 2 + 1 + 3 + 5 + + + + Dragon Lord + 2 + + + + + + Ravager: Aura of Fear + DLRavAuraOfFear + Nearby enemies receive a -2 penalty to Strength and Charisma. +Rank 2: Nearby enemies receive a -2 penalty to Strength, Charisma, Dexterity and Wisdom. +Rank 3: Nearby enemies receive a -2 penalty to all ability scores. + RavAuraOfFear + 0 + 3 + 1 + 3 + 10 + + + Dragon Lord + 3 + + + + + Ravager: Slaughter + DLRavSlaughter + Deals: +[50/75/100]% Damage +Melee Attack: Deals high amounts of damage. +Cooldown: 12 seconds + RavSlaughter + 1 + 3 + 1 + 3 + 10 + + + + + Dragon Lord + 3 + + + + + Ravager: Festering Wound + DLRavFesteringWound + Cruel Cut additionally inflicts [1/2/3] 5-second stacks of 1d6 Poison damage +every 2 seconds and that monster's positive energy healing is reduced by 50% +for [5/10/15] seconds. This Poison damage scales with 200% Melee Power. Damage +stacks fade one at a time. + RavFesteringWound + 3 + 3 + 1 + 3 + 10 + + + + Dragon Lord + 3 + + + DLRavCruelCut + + + + + Ravager: Ability I + DLRavAbilityScoreI + Choose either Constitution or Strength + StrCon + 4 + 3 + 2 + 1 + 10 + + + + Dragon Lord + 3 + + + + + +1 Constitution + +1 Constitution + Constitution + 2 + + AbilityBonus + Enhancement + Constitution + 1 + + + + +1 Strength + +1 Strength + Strength + 2 + + AbilityBonus + Enhancement + Strength + 1 + + + + + + + Ravager: Laughter + DLRavLaughter + When Slaughter damages an enemy, you gain three stacks of Fury. When Slaughter scores +a critical hit on an enemy, you gain three more Fury (for a total of six) and +gain 10 Melee Power for 15 seconds. + +Fury: +1 Rage bonus to attack and damage. This effect stacks and one stack fades +every six seconds. + +For many Ravagers, there's no Laughter without Slaughter. + RavLaughter + 1 + 4 + 2 + 1 + 20 + + + Dragon Lord + 4 + + + DLRavSlaughter + + + + + Ravager: I Hit Back! + DLRavIHitBack + When you are hit: 20% chance to deal [2/4/6]d8 bane damage to attacker. +This damage scales with 100% Melee Power. + RavIHitBack + 2 + 4 + 1 + 3 + 20 + + + + Dragon Lord + 4 + + + DLRavILikePain + + + + + Ravager: Dismember + DLRavDismember + Cruel Cut increases Melee Power by 5 for 10 seconds. Cruel Cut additionally slows +enemy movement speed, or slows attack speed, or deals 2d[4/6/8] Bane damage, or +deals 6d[4/6/8] bane damage. This bane damage scales with 200% Melee Power + RavDismember + 3 + 4 + 1 + 3 + 20 + + + Dragon Lord + 4 + + + DLRavFesteringWound + + + + + Ravager: Ability II + DLRavAbilityScoreII + Choose either Constitution or Strength + StrCon + 4 + 4 + 2 + 1 + 20 + + + Dragon Lord + 4 + + + DLRavAbilityScoreI + + + + + +1 Constitution + +1 Constitution + Constitution + 2 + + AbilityBonus + Enhancement + Constitution + 1 + + + + +1 Strength + +1 Strength + Strength + 2 + + AbilityBonus + Enhancement + Strength + 1 + + + + + + + Ravager: Blood Strength + DLRavBloodStrength + Each time you land a hit there is a 12% chance you heal positive damage equal +to half your Dragon Lord level. Once per second, when you kill an opponent you +are healed for 20 hit points (Enemies weaker than you will not always produce +this effect). This healing scales with 100% Melee Power. + RavBloodStrength + 1 + 5 + 2 + 1 + 30 + + + + 12 + + + Dragon Lord + 5 + + + + + Ravager: Bully + DLRavBully + You deal +[5/10/15]% damage to Helpless enemies. + RavBully + 2 + 5 + 1 + 3 + 30 + + + + 12 + + + Dragon Lord + 5 + + + DLRavIHitBack + + - DamageBonus + HelplessDamage Enhancement - 1 2 3 - Power Attack - All + 5 10 15 + + + Ravager: Uncanny Balance + DLRavUncannyBalance + You are immune to most knockdowns and slippery surfaces. + +You gain a +25% Competence bonus to Maximum Hit Points. + RavUncannyBalance + 3 + 5 + 2 + 1 + 30 + + + + 12 + + + Dragon Lord + 5 + + - DamageBonus + Immunity Enhancement - 1 2 3 - Heavy Draw - Thrown + Knockdown - DamageBonus + Immunity Enhancement - 1 2 3 - Heavy Draw - Bows + Slippery Surfaces - DamageBonus - Enhancement - 1 2 3 - Power Attack - TwoHanded + Hitpoints + Competence + 25 + + - - - Ravager: Extra Action Boost - DLRavHardyRage - +[1/2/3] Action Boost Charges. - BEExtraActionBoost - 4 - 1 - 1 - 3 - 1 - - - Dragon Lord - 1 - - - - - - Ravager: Fear me! - DLRavFearMe - When you intimidate, affected enemies are Shaken for 6 seconds -(-2 penalty on attack rolls, saves, and skill checks). - RavFearMe - 0 - 2 - 2 - 1 - 5 - - - Dragon Lord - 2 - - - DLRavRitualScarring - - - - - Ravager: Mutilate - DLRavMutilate - Hate additionally deals 1d[4/6/8] Charisma damage and 1d[4/6/8] Bane damage. -The bane damage scales with 200% Melee Power. -Cooldown: 10 seconds per monster on proccing its Charisma damage. - RavMutilate - 1 - 2 - 1 - 3 - 5 - - - Dragon Lord - 2 - - - DLRavHate - - - - - Ravager: I Like Pain - DLRavILikePain - When you are hit: Small chance to gain [50/100/150] Temporary HP. -This gain scales with 100% Melee Power - RavILikePain - 2 - 2 - 1 - 3 - 5 - - - - Dragon Lord - 2 - - - DLRavDoYouLikePain - - - - - Ravager: Cruel Cut - DLRavCruelCut - Melee Attack: Deals [1/2/3]d6 extra constitution damage as long as you -damage your target. (30 second cooldown) - RavCruelCut - 3 - 2 - 1 - 3 - 5 - - - - - Dragon Lord - 2 - - - - - Ravager: Action Boost: Melee Power - DLRavActionBoostMeleePower - Activate this ability to receive a +[10/20/30] Action Boost bonus to Melee -and Ranged Power for 20 seconds. -Cooldown: 30 seconds - RavActionBoostMeleePower - 4 - 2 - 1 - 3 - 5 - - - - Dragon Lord - 2 - - - - - - Ravager: Aura of Fear - DLRavAuraOfFear - Nearby enemies receive a -2 penalty to Strength and Charisma. -Rank 2: Nearby enemies receive a -2 penalty to Strength, Charisma, Dexterity and Wisdom. -Rank 3: Nearby enemies receive a -2 penalty to all ability scores. - RavAuraOfFear - 0 - 3 - 1 - 3 - 10 - - - Dragon Lord - 3 - - - - - Ravager: Slaughter - DLRavSlaughter - Deals: +[50/75/100]% Damage -Melee Attack: Deals high amounts of damage. -Cooldown: 12 seconds - RavSlaughter - 1 - 3 - 1 - 3 - 10 - - - - - Dragon Lord - 3 - - - - - Ravager: Festering Wound - DLRavFesteringWound - Cruel Cut additionally inflicts [1/2/3] 5-second stacks of 1d6 Poison damage -every 2 seconds and that monster's positive energy healing is reduced by 50% -for [5/10/15] seconds. Damage stacks fade one at a time. - RavFesteringWound - 3 - 3 - 1 - 3 - 10 - - - - Dragon Lord - 3 - - - DLRavCruelCut - - - - - Ravager: Ability I - DLRavAbilityScoreI - Choose either Constitution or Strength - StrCon - 4 - 3 - 2 - 1 - 10 - - - - Dragon Lord - 3 - - - - - +1 Constitution - +1 Constitution - Constitution - 2 - - AbilityBonus - Enhancement - Constitution - 1 - - - - +1 Strength - +1 Strength - Strength - 2 - - AbilityBonus - Enhancement - Strength - 1 - - - - - - - Ravager: Laughter - DLRavLaughter - When Slaughter damages an enemy, you gain three stacks of Fury. -When Slaughter scores a critical hit on an enemy, you gain three more Fury -(for a total of six) and gain 10 Melee Power for 15 seconds. - RavLaughter - 1 - 4 - 2 - 1 - 20 - - - Dragon Lord - 4 - - - DLRavSlaughter - - - - - Ravager: I Hit Back! - DLRavIHitBack - When you are hit: 20% chance to deal [2/4/6]d8 bane damage to attacker. -This damage scales with 100% Melee Power. - RavIHitBack - 2 - 4 - 1 - 3 - 20 - - - - Dragon Lord - 4 - - - DLRavILikePain - - - - - Ravager: Dismember - DLRavDismember - Cruel Cut increases Melee Power by 5 for 10 seconds. -Cruel Cut additionally slows enemy movement speed, or slows attack speed, -or deals 2d[4/6/8] bane damage, or deals 6d[4/6/8] bane damage. -This bane damage scales with 200% Melee Power - RavDismember - 3 - 4 - 1 - 3 - 20 - - - Dragon Lord - 4 - - - DLRavFesteringWound - - - - - Ravager: Ability II - DLRavAbilityScoreII - Choose either Constitution or Strength - StrCon - 4 - 4 - 2 - 1 - 20 - - - Dragon Lord - 4 - - - DLRavAbilityScoreI - - - - - +1 Constitution - +1 Constitution - Constitution - 2 - - AbilityBonus - Enhancement - Constitution - 1 - - - - +1 Strength - +1 Strength - Strength - 2 - - AbilityBonus - Enhancement - Strength - 1 - - - - - - - Ravager: Blood Strength - DLRavBloodStrength - Each time you land a hit there is a 12% chance you heal positive damage equal -to half your Barbarian level. Each time you kill an opponent you are healed for -20 hit points. This healing scales with 100% Melee Power. -Blood Strength has a one-second cooldown when you kill an enemy. - RavBloodStrength - 1 - 5 - 2 - 1 - 30 - - - - 12 - - - Dragon Lord - 5 - - - - - Ravager: Bully - DLRavBully - You deal +[5/10/15]% damage to helpless enemies. - RavBully - 2 - 5 - 1 - 3 - 30 - - - - 12 - - - Dragon Lord - 5 - - - DLRavIHitBack - - - - HelplessDamage - Enhancement - 5 10 15 - - - - Ravager: Uncanny Balance - DLRavUncannyBalance - You are immune to most knockdowns and slippery surfaces. -+25% Competence bonus to Maximum Hit Points. - RavUncannyBalance - 3 - 5 - 2 - 1 - 30 - - - - 12 - - - Dragon Lord - 5 - - - - Immunity - Enhancement - Knockdown - - - Immunity - Enhancement - Slippery Surfaces - - - Hitpoints - Competence - 25 - - - - - - Ravager: Critical Rage - DLRavCriticalRage - +[1/2] Competence bonus to critical threat range. - RavCriticalRage - 4 - 5 - 1 - 2 - 30 - - - - 12 - - - Dragon Lord - 5 - - - - CriticalRange - Competence - 1 2 - All - - - - + + + Ravager: Critical Rage + DLRavCriticalRage + +[1/2] Competence bonus to Critical Threat Range with all weapons. + RavCriticalRage + 4 + 5 + 1 + 2 + 30 + + + + 12 + + + Dragon Lord + 5 + + + + CriticalRange + Competence + 1 2 + All + + + Dragon Lord 1 @@ -105017,6 +105019,27 @@ This effect may trigger only once every 90 seconds. 5 + + Arcane Supremacy + AMArchMageSpecialization + Arcane Supremacy: +25% Spell Critical Chance, +100% Spell Critical Damage. 12 seconds duration. +This effect may trigger only once every 90 seconds. + User + + + SpellLore + Enhancement + All + 25 + Arcane Supremacy + + + SpellCriticalDamage + Enhancement + All + 100 + Arcane Supremacy + Arch-Mage: School Mastery II diff --git a/Output/FeatImages/AurgloroasasAscendendWrath.png b/Output/FeatImages/AurgloroasasAscendendWrath.png new file mode 100644 index 000000000..c9a19d829 Binary files /dev/null and b/Output/FeatImages/AurgloroasasAscendendWrath.png differ diff --git a/Output/FeatImages/EternitysWard.png b/Output/FeatImages/EternitysWard.png new file mode 100644 index 000000000..ca9cccd20 Binary files /dev/null and b/Output/FeatImages/EternitysWard.png differ diff --git a/Output/FeatImages/KorKazasForbiddenPower.png b/Output/FeatImages/KorKazasForbiddenPower.png new file mode 100644 index 000000000..286ef74c0 Binary files /dev/null and b/Output/FeatImages/KorKazasForbiddenPower.png differ diff --git a/Output/FeatImages/SinvalasToughness.png b/Output/FeatImages/SinvalasToughness.png new file mode 100644 index 000000000..e8b2c0bf7 Binary files /dev/null and b/Output/FeatImages/SinvalasToughness.png differ diff --git a/Output/FeatImages/TheTruthfulOnesMight.png b/Output/FeatImages/TheTruthfulOnesMight.png new file mode 100644 index 000000000..69823d9ae Binary files /dev/null and b/Output/FeatImages/TheTruthfulOnesMight.png differ diff --git a/Output/FeatImages/VelahsFury.png b/Output/FeatImages/VelahsFury.png new file mode 100644 index 000000000..dc934e4f9 Binary files /dev/null and b/Output/FeatImages/VelahsFury.png differ diff --git a/Output/Feats.xml b/Output/Feats.xml index 3a5d1eed6..1ad8e5df2 100644 --- a/Output/Feats.xml +++ b/Output/Feats.xml @@ -4552,10 +4552,16 @@ Melee Power. This bonus stacks with the Weapon Focus feat. - - Fighter - 8 - + + + Fighter + 8 + + + Dragon Lord + 8 + + Weapon Focus: Bludgeoning Weapons @@ -4584,10 +4590,16 @@ This bonus stacks with the Weapon Focus feat. - - Fighter - 8 - + + + Fighter + 8 + + + Dragon Lord + 8 + + Weapon Focus: Piercing Weapons @@ -4624,10 +4636,16 @@ This bonus stacks with the Weapon Focus feat. - - Fighter - 8 - + + + Fighter + 8 + + + Dragon Lord + 8 + + Weapon Focus: Ranged Weapons @@ -4656,10 +4674,16 @@ This bonus stacks with the Weapon Focus feat. - - Fighter - 8 - + + + Fighter + 8 + + + Dragon Lord + 8 + + Weapon Focus: Slashing Weapons @@ -4688,10 +4712,16 @@ This bonus stacks with the Weapon Focus feat. - - Fighter - 8 - + + + Fighter + 8 + + + Dragon Lord + 8 + + Weapon Focus: Thrown Weapons @@ -4720,10 +4750,16 @@ This bonus stacks with the Weapon Specialization feat. - - Fighter - 12 - + + + Fighter + 12 + + + Dragon Lord + 12 + + Weapon Focus: Bludgeoning Weapons @@ -4754,10 +4790,16 @@ and +2 stacking Melee Power. This bonus stacks with the Weapon Specialization fe - - Fighter - 12 - + + + Fighter + 12 + + + Dragon Lord + 12 + + Weapon Focus: Piercing Weapons @@ -4788,10 +4830,16 @@ and +2 stacking Ranged Power. This bonus stacks with the Weapon Specialization f - - Fighter - 12 - + + + Fighter + 12 + + + Dragon Lord + 12 + + Weapon Focus: Ranged Weapons @@ -4822,10 +4870,16 @@ and +2 stacking Melee Power. This bonus stacks with the Weapon Specialization fe - - Fighter - 12 - + + + Fighter + 12 + + + Dragon Lord + 12 + + Weapon Focus: Slashing Weapons @@ -4856,10 +4910,16 @@ and +2 stacking Ranged Power. This bonus stacks with the Weapon Specialization f - - Fighter - 12 - + + + Fighter + 12 + + + Dragon Lord + 12 + + Weapon Focus: Thrown Weapons @@ -5525,10 +5585,16 @@ D&D Dice: Heals allies with 1d4 positive energy for every two monk levels. - - Fighter - 14 - + + + Fighter + 14 + + + Dragon Lord + 14 + + Train HeavyArmorTraining @@ -5553,10 +5619,16 @@ D&D Dice: Heals allies with 1d4 positive energy for every two monk levels. - - Fighter - 10 - + + + Fighter + 10 + + + Dragon Lord + 10 + + Train HeavyArmorTraining @@ -5581,10 +5653,16 @@ D&D Dice: Heals allies with 1d4 positive energy for every two monk levels. - - Fighter - 6 - + + + Fighter + 6 + + + Dragon Lord + 6 + + Train HeavyArmorTraining @@ -5609,10 +5687,16 @@ D&D Dice: Heals allies with 1d4 positive energy for every two monk levels. - - Fighter - 2 - + + + Fighter + 2 + + + Dragon Lord + 2 + + Train HeavyArmorTraining @@ -14327,10 +14411,16 @@ Melee Power. This bonus stacks with the Weapon Focus and Greater Weapon Focus fe - - Fighter - 16 - + + + Fighter + 16 + + + Dragon Lord + 16 + + Greater Weapon Specialization: Bludgeoning Weapons @@ -14362,10 +14452,16 @@ Focus and Greater Weapon Focus feats. - - Fighter - 16 - + + + Fighter + 16 + + + Dragon Lord + 16 + + Greater Weapon Specialization: Piercing Weapons @@ -14397,10 +14493,16 @@ Focus and Greater Weapon Focus feats. - - Fighter - 16 - + + + Fighter + 16 + + + Dragon Lord + 16 + + Greater Weapon Specialization: Ranged Weapons @@ -14432,10 +14534,16 @@ Focus and Greater Weapon Focus feats. - - Fighter - 16 - + + + Fighter + 16 + + + Dragon Lord + 16 + + Greater Weapon Specialization: Slashing Weapons @@ -14467,10 +14575,16 @@ Focus and Greater Weapon Focus feats. - - Fighter - 16 - + + + Fighter + 16 + + + Dragon Lord + 16 + + Greater Weapon Specialization: Thrown Weapons @@ -14500,10 +14614,16 @@ Focus and Greater Weapon Focus feats. - - Fighter - 8 - + + + Fighter + 8 + + + Dragon Lord + 8 + + Train FighterTactical @@ -14525,10 +14645,16 @@ Focus and Greater Weapon Focus feats. - - Fighter - 12 - + + + Fighter + 12 + + + Dragon Lord + 12 + + Train FighterTactical @@ -14550,10 +14676,16 @@ Focus and Greater Weapon Focus feats. - - Fighter - 16 - + + + Fighter + 16 + + + Dragon Lord + 16 + + Train FighterTactical @@ -14575,10 +14707,16 @@ Focus and Greater Weapon Focus feats. - - Fighter - 4 - + + + Fighter + 4 + + + Dragon Lord + 4 + + Train FighterTactical @@ -16477,10 +16615,16 @@ and +2 stacking Melee Power. Also works in animal form. - - Fighter - 4 - + + + Fighter + 4 + + + Dragon Lord + 4 + + Weapon Focus: Bludgeoning Weapons @@ -16508,10 +16652,16 @@ and +2 stacking Melee Power. Also works in animal form. - - Fighter - 4 - + + + Fighter + 4 + + + Dragon Lord + 4 + + Weapon Focus: Piercing Weapons @@ -16539,10 +16689,16 @@ and +2 stacking Melee Power. Also works in animal form. - - Fighter - 4 - + + + Fighter + 4 + + + Dragon Lord + 4 + + Weapon Focus: Ranged Weapons @@ -16570,10 +16726,16 @@ and +2 stacking Melee Power. Also works in animal form. - - Fighter - 4 - + + + Fighter + 4 + + + Dragon Lord + 4 + + Weapon Focus: Slashing Weapons @@ -16601,10 +16763,16 @@ and +2 stacking Ranged Power. - - Fighter - 4 - + + + Fighter + 4 + + + Dragon Lord + 4 + + Weapon Focus: Thrown Weapons @@ -33988,7 +34156,7 @@ Draconic Aura. Train - ActiveStub + VelahsFury Velah's Fury DamageBonus @@ -34016,7 +34184,7 @@ one Major Draconic Aura, which stacks with your Minor Draconic Aura. Train - ActiveStub + SinvalasToughness Sinvala's Toughness PRR @@ -34036,7 +34204,7 @@ Minor Draconic Aura. Train - ActiveStub + EternitysWard Eternity's Ward MRR @@ -34057,7 +34225,7 @@ Minor and Major Draconic Auras. Train - ActiveStub + TheTruthfulOnesMight The Truthful One's Might MeleePower @@ -34077,7 +34245,7 @@ Major Draconic Auras. Train - ActiveStub + AurgloroasasAscendendWrath Aurgloroasa's Ascendend Wrath RangedPower @@ -34097,7 +34265,7 @@ Minor and Major Draconic Auras. Train - ActiveStub + KorKazasForbiddenPower Kor Kaza's Forbidden Power UniversalSpellPower