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TrustMeImAnEngineer.csproj
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<Project Sdk="Godot.NET.Sdk/3.3.0">
<PropertyGroup>
<ProjectGuid>{99A2FA30-D85B-44E0-B52E-699A4B9D7485}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>TrustMeImAnEngineer</RootNamespace>
<AssemblyName>TrustMeImAnEngineer</AssemblyName>
<GodotProjectGeneratorVersion>1.0.0.0</GodotProjectGeneratorVersion>
<TargetFramework>net472</TargetFramework>
<!--The following properties were overriden during migration to prevent errors.
Enabling them may require other manual changes to the project and its files.-->
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Deterministic>false</Deterministic>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="Assets\Scripts\Items\Pickable\Grinder.cs" />
<Compile Include="Assets\Scripts\Items\Pickable\Hammer.cs" />
<Compile Include="Assets\Scripts\Items\Lever.cs" />
<Compile Include="Assets\Scripts\Items\Pickable\Pickable.cs" />
<Compile Include="Assets\Scripts\Items\Pickable\Pliers.cs" />
<Compile Include="Assets\Scripts\Items\Pickable\Screwdriver.cs" />
<Compile Include="Assets\Scripts\Items\Pickable\Wrench.cs" />
<Compile Include="Assets\Scripts\Items\Usable.cs" />
<Compile Include="Assets\Scripts\Machines\Machine.cs" />
<Compile Include="Assets\Scripts\Machines\Press.cs" />
<Compile Include="Assets\Scripts\Machines\WeldingStation.cs" />
<Compile Include="Assets\Scripts\Players\Camera.cs" />
<Compile Include="Assets\Scripts\Players\Player.cs" />
<Compile Include="Assets\Scripts\Portals\Portal.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Assets\Scripts\Conveyers\Conveyer.cs" />
<Compile Include="Assets\Scripts\Items\Teapot.cs" />
<Compile Include="Assets\Scripts\Conveyers\Unidirectional\FlatConveyer.cs" />
<Compile Include="Assets\Scripts\Conveyers\Unidirectional\UpConveyer.cs" />
<Compile Include="Assets\Scripts\Conveyers\Unidirectional\UnidirectionalConveyer.cs" />
<Compile Include="Assets\Scripts\Conveyers\Multidirectional\DirectionalConveyer.cs" />
<Compile Include="Assets\Scripts\Conveyers\Multidirectional\CornerConveyer.cs" />
<Compile Include="Assets\Scripts\Conveyers\Multidirectional\MultidirectionalConveyer.cs" />
</ItemGroup>
</Project>