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Vanished Players from PremiumVanish still add to playercount #265
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Two cases must be discussed separately here:
Player count /
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I accidentally posted another issue relating to this, so I will probably close it. That can be found here. I am not sure if what I am saying is 100% accurate, but I believe that PremiumVanish uses ProtocolLib to modify server lists. Is there a way that SLP could look for a player count from there, or am I dreaming? Also, I am finding the issue with both the %online% and %online@server% placeholders. |
SLP does also use ProtocolLib, so the comment above also applies to ProtocolLib IMO. |
So the only way for these placeholders to hide vanished players is for us to go to our respective vanish plugins and request that they hook into SLP. If that is the only way, is there an ETA on the API? |
The first step would be fixing the "Player count / %online% placeholder" problem explained above. This one does not require hooking into SLP, just getting the priorities right. For the other placeholders more work is needed. I don't have any ETA for it, SLP has been in "bugfixes only" mode for a while now since I have pretty much lost all interest in Minecraft. Contributions are very welcome of course, and I would gladly assist anyone who would like to work on improving SLP. |
There is a closed issue about this, but I thought I'd create a new one.
Players hidden via PremiumVanish aren't removed from the total playercount in the server selector. The PV dev had this to say in May of last year, for this particular issue
The API is here PremiumVanishAPI
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