From 260191a573510a8e3f5eea395e6aa5cb3480243e Mon Sep 17 00:00:00 2001 From: Pavel Rojtberg Date: Sun, 29 Apr 2018 15:04:45 +0200 Subject: [PATCH] Docs: update 1.11 Notes --- Docs/1.11-Notes.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Docs/1.11-Notes.md b/Docs/1.11-Notes.md index cbd4f1a3c8a..b71c38741e7 100644 --- a/Docs/1.11-Notes.md +++ b/Docs/1.11-Notes.md @@ -111,6 +111,10 @@ All platform headers were hidden and are now only available for internal usage. * Google NaCl platform support was removed. [See the official migration guide](https://developer.chrome.com/native-client/migration) * MinGW (mingw-w64) is support again, including the D3D9 RenderSystem +## RT Shader System + +Extend API for additional shader types (e.g. Geometry) and drop the separate HLSL4 handling. With D3D11 we now use the HLSL4 legacy mode which allows us to use the same shaders like for D3D9. This unifies the code and improves RTSS compatibility with D3D11. + ## Overlay Overlay scripts now support the standard ogrescript syntax and the `template` keyword is now optional. Furthermore the the `overlay_element` keyword unifies `container` and `element`, as there was little difference between those two.