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Develop and implement the initial Main Menu for the game, providing players with navigation options such as 'Start Game', 'Settings', 'Credits', and 'Exit'. The menu should be visually appealing and align with the game's overall aesthetic. It should also be intuitive, allowing for easy navigation and accessibility.
Objectives
Visual Design: Create a Main Menu that is both aesthetically pleasing and consistent with the game’s graphic style.
Navigation Efficiency: Ensure that the menu is easy to navigate, with clearly labeled options and responsive controls.
Functionality: Integrate all necessary menu options to provide full game access and settings adjustments.
Menu items like "settings" and "credits" can be placeholder scenes for now
Requirements
The Main Menu must include the following options: Start Game, Settings, Credits, and Exit.
The design should be scalable to different screen resolutions and aspect ratios.
Menu selections should have audible and visual feedback to enhance usability.
Tasks
Menu Design:
Design the layout and visual elements of the Main Menu, including background, font styles, and button designs.
Create animations or effects for button interactions, such as hover effects or clicks.
Menu Functionality:
Implement the navigation logic that allows players to move between menu options using keyboard, mouse, or gamepad.
Set up actions for each menu item:
'Start Game' should lead to the game’s starting point or a new game setup.
'Settings' should open a sub-menu for game settings like audio and graphics.
'Credits' should display the game's credits page with scrollable content.
'Exit' should close the game application safely.
Adaptive Layout:
Ensure that the Main Menu layout adapts to various screen sizes and resolutions without any layout issues or text overlap.
Test responsiveness across multiple devices.
User Interaction Feedback:
Incorporate sound effects for selecting and hovering over menu options.
Add visual feedback like button animation or color change on interaction.
Testing:
Conduct user testing sessions to gather feedback on the menu’s usability and aesthetic appeal.
Refine menu interactions based on tester feedback to ensure intuitive usability.
Acceptance Criteria
The Main Menu must be fully functional, allowing navigation to all listed options without errors.
Visual and auditory feedback should clearly indicate interaction and selection.
The design and functionality of the menu should be well-received in user testing, indicating high usability and satisfaction.
The text was updated successfully, but these errors were encountered:
Develop and implement the initial Main Menu for the game, providing players with navigation options such as 'Start Game', 'Settings', 'Credits', and 'Exit'. The menu should be visually appealing and align with the game's overall aesthetic. It should also be intuitive, allowing for easy navigation and accessibility.
Objectives
Requirements
Tasks
Acceptance Criteria
The text was updated successfully, but these errors were encountered: