From 526c78273147791a72a8284b737a0b84f47eee4e Mon Sep 17 00:00:00 2001 From: Blitz54 <football_and_beer@msn.com> Date: Sun, 26 Jan 2025 19:08:56 -0600 Subject: [PATCH] Add support for Offering skills AoE and Duration mods (#598) * Offering skills AOE and Duration from tree * removed old poe1 code --- src/Data/ModCache.lua | 6 +++--- src/Modules/ModParser.lua | 7 +------ 2 files changed, 4 insertions(+), 9 deletions(-) diff --git a/src/Data/ModCache.lua b/src/Data/ModCache.lua index 0dae95200..adbedfc01 100755 --- a/src/Data/ModCache.lua +++ b/src/Data/ModCache.lua @@ -2778,9 +2778,9 @@ c["Moving while Bleeding doesn't cause you to take extra damage"]={nil,"Moving w c["Never deal Critical Hits"]={{[1]={flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="Condition:NeverCrit",type="FLAG",value=true}},nil} c["No Movement Speed Penalty while Shield is Raised"]={nil,"No Movement Speed Penalty while Shield is Raised "} c["No Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMin"}},[2]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMax"}},[3]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalDPS"}}},nil} -c["Offering Skills have 20% increased Area of Effect"]={nil,"Offering Skills have 20% increased Area of Effect "} -c["Offering Skills have 30% increased Duration"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil} -c["Offering Skills have 30% reduced Duration"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-30}},nil} +c["Offering Skills have 20% increased Area of Effect"]={{[1]={[1]={skillType=165,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil} +c["Offering Skills have 30% increased Duration"]={{[1]={[1]={skillType=165,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil} +c["Offering Skills have 30% reduced Duration"]={{[1]={[1]={skillType=165,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-30}},nil} c["Offerings have 15% increased Maximum Life"]={nil,"Offerings have 15% increased Maximum Life "} c["Offerings have 30% increased Maximum Life"]={nil,"Offerings have 30% increased Maximum Life "} c["Offerings have 30% increased Maximum Life Recover 3% of Life when you create an Offering"]={nil,"Offerings have 30% increased Maximum Life Recover 3% of Life when you create an Offering "} diff --git a/src/Modules/ModParser.lua b/src/Modules/ModParser.lua index a71a06f3a..eaae47344 100644 --- a/src/Modules/ModParser.lua +++ b/src/Modules/ModParser.lua @@ -1133,6 +1133,7 @@ local preFlagList = { ["^attack skills [hd][ae][va][el] "] = { keywordFlags = KeywordFlag.Attack }, ["^spells [hd][ae][va][el] a? ?"] = { flags = ModFlag.Spell }, ["^spell skills [hd][ae][va][el] "] = { keywordFlags = KeywordFlag.Spell }, + ["^offering skills [hd][ae][va][el] "] = { tag = { type = "SkillType", skillType = SkillType.Offering } }, ["^projectile attack skills [hd][ae][va][el] "] = { tag = { type = "SkillType", skillType = SkillType.RangedAttack } }, ["^projectiles from attacks [hd][ae][va][el] "] = { tag = { type = "SkillType", skillType = SkillType.RangedAttack } }, ["^arrows [hd][ae][va][el] "] = { keywordFlags = KeywordFlag.Bow }, @@ -4955,12 +4956,6 @@ local specialModList = { ["transfiguration of body"] = { flag("TransfigurationOfBody") }, ["transfiguration of mind"] = { flag("TransfigurationOfMind") }, ["transfiguration of soul"] = { flag("TransfigurationOfSoul") }, - ["offering skills have (%d+)%% increased duration"] = function(num) return { - mod("Duration", "INC", num, { type = "SkillName", skillNameList = { "Bone Offering", "Flesh Offering", "Spirit Offering", "Blood Offering" } }), - } end, - ["offering skills have (%d+)%% reduced duration"] = function(num) return { - mod("Duration", "INC", -num, { type = "SkillName", skillNameList = { "Bone Offering", "Flesh Offering", "Spirit Offering", "Blood Offering" } }), - } end, ["enemies have %-(%d+)%% to total physical damage reduction against your hits"] = function(num) return { mod("EnemyPhysicalDamageReduction", "BASE", -num), } end,