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I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
I've checked that the behaviour is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Linux - Wine
What is the behaviour in-game?
Breach ring quality works.
What is the behaviour in Path of Building?
When copy pasting from the game (ctrl+c), Breach Ring quality is not recognized:
How to reproduce the issue
Copy value (ctrl+c):
Item Class: Rings
Rarity: Rare
Sol Turn
Breach Ring
--------
Quality (Attack Modifiers): +50% (augmented)
--------
Requirements:
Level: 60
--------
Item Level: 79
--------
Maximum Quality is 50% (implicit)
--------
Adds 28 to 36 Physical Damage to Attacks
Adds 3 to 79 Lightning damage to Attacks
+136 to Accuracy Rating
18% increased Rarity of Items found
+26 to Dexterity
+29% to Fire Resistance
Actually, I suppose the ultimate values used in the calculation would be correct; the values copy pasted from the game are the post-quality version, so if the quality is NOT parsed, then the output will be correct. If quality parsed correctly (and therefore got applied twice) then I would have substantially more damage than I should.
For end user clarity it may be better if PoB2 "un-applies" the quality and then puts it into the catalyst field instead.
Check version
Check for duplicates
Check for support
What platform are you running Path of Building on?
Linux - Wine
What is the behaviour in-game?
Breach ring quality works.
What is the behaviour in Path of Building?
When copy pasting from the game (ctrl+c), Breach Ring quality is not recognized:
How to reproduce the issue
Copy value (ctrl+c):
Character build code
Screenshots
No response
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