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Doesn work with uNature - GPU Grass and Interactable Trees #13

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DecSec512 opened this issue Apr 17, 2019 · 6 comments
Open

Doesn work with uNature - GPU Grass and Interactable Trees #13

DecSec512 opened this issue Apr 17, 2019 · 6 comments
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Type: Feature Request New feature or request

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@DecSec512
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Can you make it work with with uNature?

@martindevans martindevans added the Type: Feature Request New feature or request label Apr 17, 2019
@martindevans
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In the docs we've got a section on determining what will and will not work with Wet Stuff: https://wetsurfacedecals.readthedocs.io/en/latest/GettingStarted/Compatibility/. Could you post some screenshots of what you see there?

@DecSec512
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2019-04-18_003202

@DecSec512
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Usually happen around slopes

@martindevans
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martindevans commented Apr 17, 2019

I meant could you post some images of what you see in the frame debugger as detailed in those docs I linked, sorry if that wasn't clear before. That will show exactly what information uNature is writing into the rendering pipeline and will hopefully tell us if it's feasible to support :)

Edit: Make sure to turn off as many other effects as you can to keep things simple (clouds, lighting, sun shafts etc).

@DecSec512
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2019-04-23_171440

@DecSec512
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If possible, do not make uNature getting wet.. because it's better that way
2019-04-18_003202

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