-
Notifications
You must be signed in to change notification settings - Fork 27
/
Copy pathpaper-button-behavior.js
88 lines (78 loc) · 2.71 KB
/
paper-button-behavior.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
/**
@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at
http://polymer.github.io/LICENSE.txt The complete set of authors may be found at
http://polymer.github.io/AUTHORS.txt The complete set of contributors may be
found at http://polymer.github.io/CONTRIBUTORS.txt Code distributed by Google as
part of the polymer project is also subject to an additional IP rights grant
found at http://polymer.github.io/PATENTS.txt
*/
import '@polymer/polymer/polymer-legacy.js';
import {IronButtonState, IronButtonStateImpl} from '@polymer/iron-behaviors/iron-button-state.js';
import {IronControlState} from '@polymer/iron-behaviors/iron-control-state.js';
import {PaperRippleBehavior} from './paper-ripple-behavior.js';
/** @polymerBehavior PaperButtonBehavior */
export const PaperButtonBehaviorImpl = {
properties: {
/**
* The z-depth of this element, from 0-5. Setting to 0 will remove the
* shadow, and each increasing number greater than 0 will be "deeper"
* than the last.
* @type number
* @default 1
*/
elevation: {type: Number, reflectToAttribute: true, readOnly: true}
},
observers: [
'_calculateElevation(focused, disabled, active, pressed, receivedFocusFromKeyboard)',
'_computeKeyboardClass(receivedFocusFromKeyboard)'
],
hostAttributes: {role: 'button', tabindex: '0', animated: true},
_calculateElevation: function() {
var e = 1;
if (this.disabled) {
e = 0;
} else if (this.active || this.pressed) {
e = 4;
} else if (this.receivedFocusFromKeyboard) {
e = 3;
}
this._setElevation(e);
},
_computeKeyboardClass: function(receivedFocusFromKeyboard) {
this.toggleClass('keyboard-focus', receivedFocusFromKeyboard);
},
/**
* In addition to `IronButtonState` behavior, when space key goes down,
* create a ripple down effect.
*
* @param {!KeyboardEvent} event .
*/
_spaceKeyDownHandler: function(event) {
IronButtonStateImpl._spaceKeyDownHandler.call(this, event);
// Ensure that there is at most one ripple when the space key is held down.
if (this.hasRipple() && this.getRipple().ripples.length < 1) {
this._ripple.uiDownAction();
}
},
/**
* In addition to `IronButtonState` behavior, when space key goes up,
* create a ripple up effect.
*
* @param {!KeyboardEvent} event .
*/
_spaceKeyUpHandler: function(event) {
IronButtonStateImpl._spaceKeyUpHandler.call(this, event);
if (this.hasRipple()) {
this._ripple.uiUpAction();
}
}
};
/** @polymerBehavior */
export const PaperButtonBehavior = [
IronButtonState,
IronControlState,
PaperRippleBehavior,
PaperButtonBehaviorImpl
];