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Why windowTest.cpp uses old and deprecated functions glBegin() and glEnd()? I thought that we will use OpenGL 3 API.
Second question, why do you want to track build directory? It's only temporary and because of that, I put it into .gitignore file. If you want it to be tracked, just remove the relevant line from .gitignore.
Yes definitely >= OpenGL 3.2, I just quickly wanted to get something to screen that's why I used it. We probably should get a 3.3 core profile from now on.
I just want the folder to be created on git clones, without it actually tracking anything in the folder.
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