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The goal is to ease the transition from users working with other 3D software or people used to Studio's rendering interface. Linking to Blender's documentation where appropriate will help keep the guide concise. This should also include screenshots.
lighting setup in cycles
creating a backdrop mesh for the background color
shadow catching and transparent renders
setting up a camera in Blender
matching existing scene and render setups from Bricklink Studio's Eyesight
saving scene to a Blender file or startup file
sampling, denoising, etc
link to a demo scene
The text was updated successfully, but these errors were encountered:
The goal is to ease the transition from users working with other 3D software or people used to Studio's rendering interface. Linking to Blender's documentation where appropriate will help keep the guide concise. This should also include screenshots.
The text was updated successfully, but these errors were encountered: