Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Radius based regeneration commands #8

Open
StargateMC opened this issue Jun 5, 2016 · 0 comments
Open

Radius based regeneration commands #8

StargateMC opened this issue Jun 5, 2016 · 0 comments

Comments

@StargateMC
Copy link
Collaborator

In v4.0 of Regenerator having radius support for the regen and map commands would be a worthwhile endeavour.

What the radius support would do is kick off a fake "parse" that only includes the effected chunks, which would allow for it to only regenerate chunks specified by the player.

I'll also allow the CONSOLE to support coordinates as well, or world spawn, for those who want to schedule their own events to occur.

Docco will come with the rewrite for v4 - there won't be any resets to config required though... So admins don't need to worry.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

0 participants