Releases: SteamGridDB/steam-rom-manager
Releases · SteamGridDB/steam-rom-manager
v2.5.8
2.5.8
Fixed
- Provider workers not returning images under certain conditions
- Local Artwork Only causing blue "retrieving" outline
v2.5.7
2.5.7
Added
Steam Official
artwork provider now grabs official steam assets when they exist.
v2.5.6
2.5.26
Added
- Ability to filter by "Has Exception" in preview
- Ability to override display title in fix match
Changed
- New exceptions are now timestamped for sorting (old Exceptions are given todays date)
Fixed
- Exceptions Sorting Bug
v2.5.5
v2.5.4
2.5.4
Added
- Ability to put back in exclusions from the add games page.
v2.5.3
2.5.3
Added
- Ability to sort by each column in list view
- Excludes working from list view.
v2.5.2
Hotfix
- Bug that only appeared in release for some reason:
TypeError: Reduce of empty array with no initial value
v2.5.1
2.5.0
Added
- Steam CDN Artwork Provider. Fetches official artwork for games in steam. Done as soon as SGDB API is updated, for now it always fetches portal artwork (so not quite usable yet).
- List View in Add Games
- Browse All Artwork from List View
- Settings toggle to disable saving steam categories (useful on Deck so steam doesn't have to be closed)
Changed
- Allow function variables in environment variable fields. One use case being to set start-in-directory based on the os (issue 292).
- Added back image provider to apps in EmuDeck theme.
- View Games and About pages now in EmuDeck theme.
- Total re-work of images data-structure to allow for flexible adding of multiple providers.
- Exceptions Manager now checks for conflicting exceptions on save.
- Updated from Node 19 to Node 22.
Fixed
- Some graphical issues with loading spinner placements
- Browse button for Fallback artwork not producing forward slash paths.
- Bug where multiple selects in parser configuration could influence each other.
- Exceptions added from preview now can edit existing exceptions, so as not to create conflicts.
- Config presets cacheing was broken.
2.4.29
2.4.29
Added
- Non-SRM Shortcuts (a new Artwork Only parser to handle artwork for shortcuts not added through SRM).
Changed
- Don't show artwork only apps when doing excludes (this didn't work anyway, since nothing is being added).
2.4.28
2.4.28
Added
- Parsing of command line arguments in executable mode for GOG, Amazon, Epic, EA Desktop, and Legendary (resolves issue 263). Previously these were being ignored. As far as I can tell UPlay, UWP, and Itch.io have no capability to pass command line arguments to executables.
Fixed
- Read controller templates blocking renderer process. Should fix the issue some people have had with SRM freezing when hitting save to steam.
- Possible error when writing
localconfig.vdf
to enable/disable steam input.