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KoF98.json
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{
"Characters":[
{
"Name" : "034_Heavy_D!",
"MoveList":{
"NormalThrow":[
{
"name": "Stomach Buster",
"pretext": "(Close by)",
"input":"BACK|OR|FORWARD|PLUS|HP"
},
{
"name":"Reverse Stomach Buster",
"pretext": "(Close by)",
"input": "BACK|OR|FORWARD|PLUS|HK"
}
],
"CommandMove":[
{
"name": "Rock Crush",
"input": "FORWARD|PLUS|LP"
}
],
"SpecialMove":[
{
"name":"Ducking Combination",
"input": "QCB|PLUS|LP|OR|HP",
"description": "(Can enter 2 times in a row.)"
},
{
"name":"Dancing Beat",
"input":"DP|PLUS|LP|OR|HP",
"pretext":"(Near opponent)"
},
{
"name":"Soul Flower",
"input":"QCB|PLUS|HCF|PLUS|LK|OR|HK"
},
{
"name":"Shadow",
"input": "D|D|PLUS|LP|OR|HP"
},
{
"name":"R·S·D",
"input":"QCF|PLUS|LP|OR|HP"
},
{
"name":"Blast Upper",
"input": "QCF|PLUS|LK|OR|HK"
}
],
"SuperSpecialMove":[
{
"name":"D.Crazy",
"input":"QCB|PLUS|HCF|PLUS|LP|OR|HP"
},
{
"name":"D.Magnum",
"input":"QCF|QCF|PLUS|LP|OR|HP",
"description": "(push down to hold)"
},
{
"name":"D.Shadow",
"input":"QCF|QCF|PLUS|LK|OR|HK"
}
]
}
},
{
"Name" : "035_Lucky",
"MoveList":{
"NormalThrow":[
{
"name": "Dunk Buster",
"pretext": "(Close by)",
"input":"BACK|OR|FORWARD|PLUS|HP"
},
{
"name":"Lucky Crush",
"pretext": "(Close by)",
"input": "BACK|OR|FORWARD|PLUS|HK"
}
],
"CommandMove":[
{
"name": "Dunk Drop",
"pretext": "(In air)",
"input": "DOWN|PLUS|LP"
},
{"name": "Lucky Kick",
"input": "FORWARD|PLUS|HK"
}
],
"SpecialMove":[
{
"name":"Death Bound",
"input": "QCF|PLUS|LP|OR|HP"
},
{
"name":"Death Dunk",
"input":"QCB|PLUS|LP|OR|HP"
},
{
"name":"Death Shoot",
"input":"D|D|PLUS|LP|OR|LK|OR|HP|OR|HK"
},
{
"name":"Cyclone Break",
"input": "QCB|PLUS|LK|OR|HK"
},
{
"name":"Death Wheel",
"input":"DP|PLUS|LK|OR|HK"
},
{
"name":"Lucky Vision",
"input": "QCF|PLUS|LK|OR|HK"
}
],
"SuperSpecialMove":[
{
"name":"Hell Bound",
"input":"QCF|QCF|PLUS|LP|OR|HP"
},
{
"name":"Lucky Driver",
"pretext": "(Close by)",
"input":"QCF|QCF|PLUS|LK|OR|HK"
}
]
}
}
]}