Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Gauge rendering seems to have some shared coordinates #1363

Open
MuteTiefling opened this issue Oct 28, 2024 · 3 comments
Open

Gauge rendering seems to have some shared coordinates #1363

MuteTiefling opened this issue Oct 28, 2024 · 3 comments

Comments

@MuteTiefling
Copy link

Describe the bug

Hard to describe. Picture works well though
image

How to reproduce the bug

Place 2 or more gauges in proximity

Expected behavior

The gauge's rendering should be contained to its own instance

Additional details

This appears to be fully caused by Sodium, but I wanted to report it to you as well, just to keep you in the loop.

Which Minecraft version are you using?

1.21

Which version of PneumaticCraft: Repressurized are you using?

8.2.2

Crash log

No response

@desht
Copy link
Member

desht commented Oct 29, 2024

Yep, bug in Iris. I reported this back in 1.19/1.20 to the Oculus maintainer, but was ignored.

The good news is, this is basically fixed in Monocle already, so when that's available... 😉

In the meantime the workaround is to switch the gauges to text-only mode, using the Pneumatic Wrench.

@theboo
Copy link

theboo commented Nov 17, 2024

I know this is still another mod issue, but I just tested with the recent monocle release, embeddium, and iris 1.8 beta 8(the version monocle currently requires)... Issue persists there.

Sorry for phone pics, tested on a laptop I don't want to be logged in to GitHub.. sodium is disabled
PXL_20241117_171647263

PXL_20241117_171702275

@desht
Copy link
Member

desht commented Nov 18, 2024

Ok, will mention that to the Monocle/Embeddium guys, it's possible the fix that we were playing around with didn't make it into the release...

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants