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This is going to be a little tougher than I originally hoped, since right now the face that's dug is calculated from the drone's position relative to the block (via a raytrace), and right now the drone's position is a little arbitrary based on where it came from.
But it's definitely something that's worth adding, so I'll have a think about it!
Describe the feature
In the 'Dig" puzzle piece for drones, it'd be cool to let the player specify which side of the block to 'break' from.
Reasons why it should be considered
It would be useful for hammer-style tools, so you could "Mine" in the correct way.
Additional details
No response
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