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If you play Isaac with mouse controls, you can use LMB to shoot. And while, for instance, pressing LMB below the character makes him shoot downwards, it does not trigger IsActionTriggered() nor IsActionPressed() for ButtonAction.ACTION_SHOOTDOWN.
Currently REPENTOGON does not change that behaviour, but I want to hear your opinions - should it stay that way or should it be changed? Personally I consider the base API implementation unreasonable.
The text was updated successfully, but these errors were encountered:
If you play Isaac with mouse controls, you can use LMB to shoot. And while, for instance, pressing LMB below the character makes him shoot downwards, it does not trigger
IsActionTriggered()
norIsActionPressed()
forButtonAction.ACTION_SHOOTDOWN
.Currently REPENTOGON does not change that behaviour, but I want to hear your opinions - should it stay that way or should it be changed? Personally I consider the base API implementation unreasonable.
The text was updated successfully, but these errors were encountered: