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Hook with Authme #1

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orkun1675 opened this issue Nov 10, 2014 · 11 comments
Closed

Hook with Authme #1

orkun1675 opened this issue Nov 10, 2014 · 11 comments
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@orkun1675
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When reimplementing plugins, can you also add AuthMe Hook. Without this Hook users in my offline server are loosing items. I already tried writing the implementation code here:
Outfenneced#39

@Techcable
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Ok, I'll try and get to this once I finish the non-citizens implementation.

@Techcable Techcable self-assigned this Nov 11, 2014
@orkun1675
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@Techcable
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Looking at the comments on the pull request, it looks like you want players not to be instakilled or have npcs spawn if they aren't authenticated?

@Techcable Techcable reopened this Nov 11, 2014
@orkun1675
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Exactly. They shouldn't even be tagged.

@Techcable
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Fixed in commit d9e356d
See Release v1.0.2

@orkun1675
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There is something weird about this.
Players cannot be hit or tagged by other players when they are not logged in. This is ok.
But unlogged in players can now hit other players can get themselves tagged??

@Techcable
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Just Clarifying.
If you aren't logged in you can hit another player and get tagged.
If you aren't logged in you can't be tagged by another player when they hit you.
Is this correct?

@Techcable Techcable reopened this Dec 14, 2014
@orkun1675
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Yes.
If you aren't logged in you can hit another player and get tagged AND damage the other player.

@Techcable
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@orkun1675
So you wan't to disable damage to?

@Techcable Techcable added this to the 1.1.0 milestone Dec 14, 2014
@orkun1675
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Yes if no one can damage I should not be able to damage anyone else.

@orkun1675
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Could you add this final utility please? It is very critical for my server.

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