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WorldGuard Region priority not respected ! #1
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Dang, this will require lots of work to the backend of the plugin. |
That will make your plugin a lot more helpful |
Any update 'bout that ? |
Sounds cool |
The issue is calculating the edges of a region (at least for forcefeilding). The general issue though, is that when you configure a region (for example spawn), to be blocked it assumes the entire region should be blocked. |
Good plugin. But... When you are in two regions at a time
example : Spawn (no pvp; priority 100) and spawn_miniwarzone (In the spawn region; pvp allowed; priority 200)
If someone pvp'ed in spawn_miniwarzone, they are knockbaced by the plugin :/ That's bad !
Anyway good job !
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