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Currently, skeleton names are treated the same as player names i.e. visible at all times. When naming a mob using a name tag, that name only is visible at certain distances. It would be cool if you could toggle how the skeleton name should be displayed i.e. either "player" or "mob" mode.
The text was updated successfully, but these errors were encountered:
Currently, skeleton names are treated the same as player names i.e. visible at all times. When naming a mob using a name tag, that name only is visible at certain distances. It would be cool if you could toggle how the skeleton name should be displayed i.e. either "player" or "mob" mode.
The text was updated successfully, but these errors were encountered: