You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi, I have a group named "ie" for all immersive tileentitys.
Sometimes the around 2000 tile entitys are in the "ie" group, sometimes in the "oc" group and sometimes in the "tileentity" group.
It changes the group randomly after server restarts even if the config not changed.
When I place IE tileentitys in the world the amount of tileentitys in the current random group is changing.
Edit: have go around the problem by adding all other mods in the mod excluding list of the "ie" group and adding IE to all other groups, but i dont think that this is the way how it should work.
Hi, I have a group named "ie" for all immersive tileentitys.
Sometimes the around 2000 tile entitys are in the "ie" group, sometimes in the "oc" group and sometimes in the "tileentity" group.
It changes the group randomly after server restarts even if the config not changed.
When I place IE tileentitys in the world the amount of tileentitys in the current random group is changing.
latest.log
https://pastebin.com/umUJRijn
tickdynamic.cfg
https://pastebin.com/Rd722N5X
modlist.txt
https://pastebin.com/WcRn7UQh
Hope you can help.
Edit: have go around the problem by adding all other mods in the mod excluding list of the "ie" group and adding IE to all other groups, but i dont think that this is the way how it should work.
tickdynamic.cfg
https://pastebin.com/D5EQ2ain
Sincerely: NoName.
The text was updated successfully, but these errors were encountered: